Aliens: Colonial Marines is a squad-based first-person shooter in which the player controls four Colonial Marines, each with a different personality and primary weapon. Each player character can carry additional weapons including a flamethrower, pulse rifle, smartgun, pistol, RPG, and many types of grenades. The player controls one marine at a time, issues orders to the others using context-sensitive commands, and may switch between characters at any time.

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0 comments by Cilitbäng on Jun 22nd, 2013

These are new custom settings for Aliens:Colonial Marines. Nothing
big....but it´s something....

Afer the last big update (1.2.0) some people (me too) got some trouble
with "mikro" stuttering in game. With this new setting I have reduce the
stuttering a bit. I´ll test it on diffrent rig´s, and it work!

And I cranked the disapiering time of the corpes up to 900. If you play
Bug Hunt, 120 sec. isn´t enough for that.You get very fast many corpes,
and the corpes just pop´s off.

Plus various visuals improvments of light effects like the lens flare
of the shoulder lamp, etc.....

When the support is down for A:CM I will try a real mod for A:CM. In the
meantime. I hope we will get some good update like the last big one.

These settings are working perfect with texmod or other famous mod´s for


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Aliens: Colonial Marines | Helmet Cam | 2.0

Aliens: Colonial Marines | Helmet Cam | 2.0

Apr 8, 2015 Graphics Tool 0 comments

This is a gfx tweak for Aliens: Colonial Mariens This tweak make A:CM look like, the game is streaming from the Marines Helmet Cam. change log: 2.0 ...

Aliens: Colonial Marines | Helmet Cam 1.0

Aliens: Colonial Marines | Helmet Cam 1.0

Apr 6, 2015 Graphics Tool 4 comments

This is a gfx tweak for Aliens: Colonial Mariens This tweak make A:CM look like, the game is streaming from the Marines Helmet Cam.

Alternate Splash Screens

Alternate Splash Screens

Apr 3, 2015 Other 0 comments

Tired of the boring original Colonial Marines splash screen? Check out this pack for some cool alternate versions! An example of one is listed in the...

No Gravity!

No Gravity!

Mar 31, 2015 Other 1 comment

Does what it says - lowers the gravity on Colonial Marines. If you want to change it to be even lower, just open the file in the download folder with...

Graphics and AI Improvements

Graphics and AI Improvements

Mar 31, 2015 Graphics Tool 6 comments

So, what does this mod actually do? Well, it changes the alien and human AI (increases the size they have on your computer to process their actions...

Aliens: Colonial Marines | DOF 1.4.1

Aliens: Colonial Marines | DOF 1.4.1

Mar 27, 2015 Graphics Tool 16 comments

This is a gfx tweak for Aliens: Colonial Mariens ++++++Deapth of field / HBAO| 1.4.1+++++++ by ReShade | Corsire 0.16.0 and MasterEffects 1.1.90 by MartyMcFly...

Post comment Comments  (40 - 50 of 112)
LeonardoW. Feb 20 2013, 9:07am says:

The game would have been a success if gearbox didint trash the e3 demo version.

+6 votes     reply to comment
SamVision Feb 22 2013, 1:12am replied:

Or if the E3 demo was actual gameplay, rather than a overlong cinematic trailer.

+6 votes     reply to comment
Velancious Feb 20 2013, 3:17am says:

With mods, this game could be pretty decent. Already looking down the texture packs and other mods made, the game looks A LOT better already in-game than it ever did.

They practically should hand the reigns of this game over to the modders to let them go to work on it and do what they couldn't.

+2 votes     reply to comment
ToastLover946 Mar 21 2013, 5:48pm replied:

they could have done alot of cool ****, but they didnt because they got LAZY

+1 vote     reply to comment
Jesusfreak Feb 19 2013, 9:37pm says:

This game is boring but it doesnt deserve the 43 on metacritic, I would give this a 58/100.

+1 vote     reply to comment
TheUnbeholden Feb 22 2013, 3:24pm replied:

really? I wouldn't consider it above average which is what greater than 50 means.

+1 vote     reply to comment
ElderPredator Feb 19 2013, 4:12pm says:

They ****** up Duke Nukem and Aliens CL.
Gearbox did intentionally to focus more on their games?

+1 vote     reply to comment
λpone Feb 18 2013, 3:40pm says:

They ****** it up...

+3 votes     reply to comment
hardcole Feb 18 2013, 10:44am says:

hello! thanks for the mod !! very good !!! :) i have a suggestion: could you also make a mod for that annoiying sound of the PULSE RIFLE? it drives me mad is so repetitive, it would be enough to replace it with the AvP 2010 one. just for example . thanks !

-2 votes     reply to comment
Guest Feb 19 2013, 2:17pm replied:

are you crazy? That is about the only thing Gearbox got right!

+1 vote     reply to comment
hardcole Feb 18 2013, 7:18pm replied:

no maybe someone has misunderstood me, i love PULSE RIFLE noise.. but how is "played" in this game . is not that good! there are only 2 or 3 saples of noise. and is very very repetitive .. that's all.

0 votes     reply to comment
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Aliens: Colonial Marines
Windows, X360, PS3
Gearbox Software
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Release Date
Released Feb 12, 2013
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84 votes submitted.

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Highest Rated (3 agree) 9/10

Graphics looks much much better than console version. Sometimes there are very nice lighting and shadows. Story is good, First time since 1986 we can play proper story in this franchise, Most of all I like multiplayer It is much better than AVP2010, it has nice dynamic and tension, many upgrades and other combination stuff, you can build your own soldier and xenomorph, and it is much better than Natural Selection 2 also, not boring( to me NS2 became boring very soon), it has nice graphics, many…

Feb 20 2013, 9:26am by Jaer

Lowest Rated (9 agree) 1/10

You basically pay 60 bucks for a game in the fucking prealpha stage.

Feb 18 2013, 9:28am by Sev-RC-

First Person Shooter
Single Player
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