This mod changes the Ammo for Pulse Rifle to 95rds and max ammo 380, increase rate of fire to 900rds per minute. It also mods the Smartgun to have 1200...
Aliens: Colonial Marines is a squad-based first-person shooter in which the player controls four Colonial Marines, each with a different personality and primary weapon. Each player character can carry additional weapons including a flamethrower, pulse rifle, smartgun, pistol, RPG, and many types of grenades. The player controls one marine at a time, issues orders to the others using context-sensitive commands, and may switch between characters at any time.
These are new custom settings for Aliens:Colonial Marines. Nothing
big....but it´s something....
Afer the last big update (1.2.0) some people (me too) got some trouble
with "mikro" stuttering in game. With this new setting I have reduce the
stuttering a bit. I´ll test it on diffrent rig´s, and it work!
And I cranked the disapiering time of the corpes up to 900. If you play
Bug Hunt, 120 sec. isn´t enough for that.You get very fast many corpes,
and the corpes just pop´s off.
Plus various visuals improvments of light effects like the lens flare
of the shoulder lamp, etc.....
When the support is down for A:CM I will try a real mod for A:CM. In the
meantime. I hope we will get some good update like the last big one.
These settings are working perfect with texmod or other famous mod´s for