Alien Arena is an open sourced game that combines a sci-fi atmosphere with the tournament style deathmatch of Q3A and UT2k4. Major graphical features such as GLSL per-pixel lighting, ragdoll physics, light blooms, real time lights and shadows, textured particles, shaders, and reflective water, create a colorful and immersive deathmatch atmosphere. The game also includes mutators, adjustable effects, bot skill settings, and fully configurable deathmatch, team deathmatch, CTF, All Out Assault, Team Core Assault, Cattle Prod, and Deathball games. The game features original artwork, with a dark, sinister atmosphere combined with an off-the-wall campiness, and trippy, techno type music. There are currently over 60 maps, loaded with weapons(each having an alternate firing mode) and powerups. Alien Arena has fast, smooth gameplay, & players can play online against one another or against the bots. Please post all support issues in the forums for the game.
A generic Quake clone / Unreal Tournament style FPS, the level designs and weapons are as one would expect launchers rail guns etc.
The gameplay is good and fast paced, also plenty of ocmmunity support with custom maps and stuff to choose from my issue with this game is the HUD and menu system it is bug ridden and will keep alot of people from coming back i would give it a 5/10 alone just on the menu and HUD implementation the game play i give a 8/10 and the gfx and sfx i give 7/10.
I remember installing alien arena 2004 when it came out... I had a wonderful time playing that(mainly because i had no games, and i had a really bad computer), but although it has improved A LOT, it's just too cheesy for 2011. But just like any game, there's no way it can stay in shape for over 7 years. Too many graphical effects; not enough graphical beauty, and an old(classic, call it what you will) gameplay style that adds absolutely nothing new to gaming. That said, it's a really nice free game, but i bet people would rather play Quake games than a Quake clon.