Alien Arena is an open sourced game that combines a sci-fi atmosphere with the tournament style deathmatch of Q3A and UT2k4. Major graphical features such as GLSL per-pixel lighting, ragdoll physics, light blooms, real time lights and shadows, textured particles, shaders, and reflective water, create a colorful and immersive deathmatch atmosphere. The game also includes mutators, adjustable effects, bot skill settings, and fully configurable deathmatch, team deathmatch, CTF, All Out Assault, Team Core Assault, Cattle Prod, and Deathball games. The game features original artwork, with a dark, sinister atmosphere combined with an off-the-wall campiness, and trippy, techno type music. There are currently over 60 maps, loaded with weapons(each having an alternate firing mode) and powerups. Alien Arena has fast, smooth gameplay, & players can play online against one another or against the bots. Please post all support issues in the forums for the game.
Version 7.51 of Alien Arena is to be released in the very near future! This release features some very signifigant performance gains, visual updates and bugfixes, as well as three new/revamped levels.
Posted by Irritant_new on Mar 7th, 2011
Version 7.51 of Alien Arena is scheduled to be released in a matter of days, featuring some very signifigant performance gains, bugfixes, graphical updates as well as new content!
The performance gains are the big news, with an across the board increase of over 50% in most cases. At this point, the game can be run on it's highest settings on most any recent video card without framerate issues cropping up. A major amount of the rendering code was rebuilt with an emphasis on speed, and it really paid off. We also took care to fix a number of bugs, and add optimizations at every turn(something that has been ongoing for years).
Not only did the engine receive a mega-dose of steroids, but we also managed to revamp/remake three maps(a fourth nearly made it in, and will soon). Check out some of the new environs below!
I don't usually do this, but here is a link to the actual changelog, BEFORE we release - 7.51 Changelog