Do you like old school deathmatch with modern features but none of the frills that have ruined the raw purity of the genre? How about rich, colorful, arcadelike atmospheres? How about...retro Sci Fi? Then you're going to love what Alien Arena has in store for you! This game combines some of the very best aspects of classic deathmatch, and wraps them up with a retro alien theme, while adding tons of original ideas to make the game quite unique. Alien Arena is a furious frag fest with arenas ranging from the small, to the massive. With game modes such as Capture The Flag and Tactical, there are terrific team-based experiences to be had as well as 1v1 duels, free-for-all, and dozens of mutators to alter the game play to your liking. The community is friendly, as well as prolific. Dozens of maps, models, and various accessories have been created by community members to add on to the game experience.
One of the things we often here, is that it's difficult to see players in the maps unless it's a team game. Much of the reason for this is that because of the lighting, detail, and art style, players can tend to blend in with their surroundings. UT3 had this problem, and solved it by placing tags over the players, as well as changing the color of the player to bright blue the further it got away. We decided to implement our "team lights" for non team games. So instead of red/blue lights, we have green when it's not a team game. This is a server side option, so only 7.53 servers will have it(DM Lights are on by default too).