Air Brawl is an arcade dogfighter that focuses on tight controls, crazy weapons and game mechanics that encourages the player to use the terrain to their advantage. The game has been in development for just over 9 months and has its release planned in late Q3 2015 and maybe an early access release before that. Contact me at: Wille.nylle[at]gmail.com

Post news Report RSS Air Brawl goes into Alpha!

Air Brawl has come a long way and is now ready to enter its alpha stage. Below are some of the biggest features of this new update

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Windows version:

Air Brawl Alpha Demo - Windows

Mac version:
Air Brawl Alpha Demo - Mac

Linux Version:
Air Brawl Alpha Demo - Linux

New map

Because of Air Brawls focus on letting the player use the terrain to their advantage it is very important that the map is well set up for that. The new map combines tight spaces with less tight ones for varied gameplay.

New map

Image of the new map from above

New mapNew map

Two more images from the new map

Remade Planes

The planes have for a long time been the least visually impressive part of Air Brawl and since the planes are what you see most of the time I decided to give them a graphical overhaul. Below are images comparing the old ones to the new ones:

Remade planes
Remade planes
Remade planes

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TKAzA
TKAzA

Loving the new map, keep at it!

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wilnyl Author
wilnyl

Great to hear! Thank you!

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The_Cheese_Dragon
The_Cheese_Dragon

is there a way to play on the old map? maybe you could add an option to choose maps when you host a game because I prefer the look of the old one so im sad to see it go altogether.

I really like the game so far :) I find it hard to chase anyone let alone shoot them down but the movement is very satisfying. I think it would be good if the explosions from missiles were a lot bigger so you could damage people by hitting nearby walls or damage yourself if you flew into your own explosion and I love that you can choose weapon combinations!

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bkACJM
bkACJM

It's too easy to stall :(

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wilnyl Author
wilnyl

Yeah I fixed that for the next version

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