Hardcore noir detective FPS in Cyberpunk world with Commodore 64 style graphic and Standard Galactic Alphabet as language.

FIRST PERSON - it's POV experience, no imaginary characters.
HARDCORE - brutal world, no tips, different language, no helping.
DETECTIVE - to accomplish simulation Agent must work like really detective,
SIMULATOR - There is amount of time (syncing with your windows timer), if you don't complete your mission game is over. If you try cheat by changing time, simulation will crash.

Agent is under develop since two years, slightly after publishing After Day game. It's highly inspired by movies like Blade Runner, games: Deus Ex, B.A.T. etc. and sci-fi books.

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Good News Everyone!

News

It was a long 4 year process working on this game part time, but not anymore.

We’d like to present Neofuturism – a new small game development studio. From now on our game Agent will be in fulltime development and will be published by Fat Dog Games. We're determined to release it on PC but we’ll be looking at other platforms after the initial version is ready.

Why Neofuturism?

We are huge fans of 2 things: old games and old school demoscene. We simply fell in love experiencing their vibe after seeing the logos of Psygnosis, Team 17 and Blue bite but also the unusual demoscene logos like Kefrens, Titan, Paranoid. That feeling though, it’s not only because of the fancy design. It’s because you simple pop it into your computer, run and know that it will be awesome no matter what. With Neofuturism we want to bring you the same feeling.

What is our goal?

How often do you read or hear “we want to create unique games…”? We don’t wanna do that. Tell us why do you enjoy Doom or Worms so much? Because it’s a perfect combination of modern standards and old school mechanics and that’s exactly our goal here. We want to create games where the old meets the new.

So, where is Agent now?

Right now our Game Bible is already huge but we’re expecting it to grow even bigger. We are working on new mechanics, designing and testing better color palette as well as adding more layers to the city. Lo and behold we also have a great musician - seriously, when we heard his offer we were touched. 4 years ago we would have never thought it would look like that today… and now it does).

It would be extra awesome if you guys could like our Facebook page and our publisher’s page here: Facebook.com
and our page here:
Facebook.com

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Short story about player new gun

Short story about player new gun

News

This ‪#‎screenshotsaturday‬ will be a little different, because showing progress images all the time can be little boring and we want to show you...

Immersive Gameplay part 2

Immersive Gameplay part 2

News 2 comments

first time i showing simple model without any details of first part of neoparis.

Immersive Gameplay part 1

Immersive Gameplay part 1

News 1 comment

First part from series of articles about thing that immersive the gameplay.

What is Agent_?

What is Agent_?

News 1 comment

Everything what you must to know about "Agent_" for now.

Comments  (0 - 10 of 12)
Guest
Guest

Wow! It's been two years since I last looked at this and honestly I really like the direction it has taken! I hope this gets made into a fully fledged game with an in depth story cause that would be freaking amazing!!!

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Neofuturism Creator
Neofuturism

feel free and check fb and twitter page of this game :D
Facebook.com

Reply Good karma+2 votes
Jerikøh
Jerikøh

I love everything
super tracking

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Neofuturism Creator
Neofuturism

nice! you can also follow our project on facebook or itch or gamejolt :)

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LoudCore
LoudCore

I like this a lot.

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Mad_King_Corduroy
Mad_King_Corduroy

Dude! Keep working on this, I want to see this finished! :D
This is basically Blade Runner made into a video game! So cool!

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Neofuturism Creator
Neofuturism

Basically it be a mix of Blade Runner/Deus Ex and retrofuture things. It be more brutal and hardcore. Graphic be simple, more solid colors than textures. Gamer will be forced to using typical detective action. No tips (some one like avgn can say this game will be style "where do i f* go" but in real world you dont have any arrows where go and interactive map where everything says what you must to do to get something), you must know where to go to get some information, and its your will how do you want it. Talking or making holes in heads. Mechanic for world is very difficult.

much of things is inspired by Syd Mead

Reply Good karma+2 votes
Mad_King_Corduroy
Mad_King_Corduroy

I like that idea alot! I have found many games not challenging enough in recent years. I am a huge fan of syd mead (I often draw inspiration from his designs when designing things myself) and I would love a game that lets you actually do some detective work in a open immersive cyber punk world. Make this and I will definitely buy it. :D

But make it a long game, most games are much too short these days. I want something I can play for a while. :D

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xivel
xivel

I love the art direction of this game, how does it not have more people following it?

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Neofuturism Creator
Neofuturism

Remember, always you can do something to change that :D

Reply Good karma+1 vote
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Agent: First Person Hardcore Detective Simulator
Platforms
Windows, Mac, Linux
Creator
Neofuturism
Engine
Unity
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