Focusing on legendary leaders, The Conquerors expansion pack challenges Age of Empires 2 veterans and novices alike to wage war on an epic scale with all-new civilizations, unique units and technologies, and campaigns based on infamous conquerors such as Attila the Hun, El Cid and Montezuma.

Image RSS Feed Latest Screens
Map Editor screenshot Map Editor screenshot Map Editor screenshot
Blog RSS Feed Report abuse Latest News: New Historical Mod - Varangians and Bolgars

About Varangians and Bolgars with 7 comments by Ivacula on Jan 19th, 2015

The bigger context behind my work:

To many Eastern Europeans the Middle Ages were not 'The Dark Ages' but a glorious time upon which they look back with nostalgia. Many of us who were born in the East of Europe grew up with movies and books dwelling in a romanicized past, with heroic battles and beautiful castles and cathedrals. It came as a disapointment that Eastern Europe was neglected in AOE II, but everyone who aknowledged the game as the ingenious simulation of medieval life and warfare that it is, saw that there is potential to fix that mistake with modding.

Age of Forgotten Empires with its generic Slav civ is the probably most succesful attempt to date, but various modders have tried their luck and concentrated their efforts on different aspects of Eastern European history. You have the Polish and Bohemian factions in Kor's Age of Chivalry, you have Bulgaria and Hungary in some attempts to mod the crusader's age and last but not least the yet unfinished ambitious Age of Voivods. However, one almost forgotten project that has set the standard for modding Eastern Europe back into the game is Agamemnon's 'Unfinished Russian Mod'. Altered version of Agamemnon's pioneering building concepts can be found in the Forgotten, in the newest versions of Age of Chivalry and in the upcomming Age of Voivods.

What is new about my project:

The current project takes its own perspective on the region's history. It does not bother directly with the Slavs or the fate of their later empires. It highlights the Varangians and Bolgars - two warlike factions, whose initially oppressive hegemony upon the Slavic peoples introduced the idea of statemanship and helped the Slavs move on from tribal separatism to centralized governments.

The mod combines various existing mods and ofcourse some artwork by the author himself, all fairly credited. Because the architecture is for most parts the least altered version of Agamemnon's classic attempt it could be viewed as the finished version of the unfinished Russian Mod except that it deviates from the goal of representing Russia only.


Above picture exemplifies an exception to the rule. While most of Agamemnon's buildings are left unaltered I had decided to redesign the wonders as to fit with the age in which the action is set and simultaneously with the rest of the architecture. The new wonders are composed of elements used in Agamemnon's and other in-game buildings but are no 1:1 copies of his work. This image shows the wonder of the Varangians, which was inspired by a legend stating that to commemorate his victory over the Chazars, Svetoslav of Kiev ordered a tall, white tower to be build.


Regarding Units the author uses own design and that of Dave3377, both are in the author's opinion matching exceptionally well with other in-game graphics. The units are chosen to match cliché rather than historical accuracy, as to promote the nostalgic atmosphere of romanticized history. An example is given below - to the left a popular image of how people today imagine Bolgar heavy cavalry and accompanying Slav infantry; to the right the same units in-game (the Bolgar horseman is the author's own design, the Slav units are from Dave3377):

Last but not least the tropic environment is modded away for more atmosphere... ravens, bears, mushrooms and snow pine trees replace macaws, jaguars, plants and palm trees respectively.

Data Editing:

The properties of unique units and the two new factions' research trees have been altered accordingly to represent better their historical prototypes. There is also multi-lingual civ desing following Kor's classical example. For most parts the Varangians and Bolgars speak Viking and Hun respectively, but the units representing your Slavic henchmen and Clergy speak Slavic (AOE III Russian).

In addition there are some general changes to the whole game:

- Goths, Varangians, Huns, Bolgars, Turks and Mongols train cavalry archers an age earlier
- Horsebreeding technologies (bloodlines, husbandry) are moved to the mill
- Varangians and Bolgars train light cavlry in the barracks

***********************************************Plans for future updates**************************************************************

  • two unique hero units with unique graphics for the editor: Svetoslav of Kiev and Asparuh (done!)
  • River Piracy for the Varangians, either as a technology and/or new units (done!)
  • A unit for kidnaping peasants into slavery (done!)
  • possibly two campaigns: Krum the Terrible and Svetoslav of Kiev
  • possibly a new Unique Unit for the Byzantines (Dave3377's Eastern Swordsman with new shield has a golden cross engraved like the one on historical Byzantine armory) (done!)
  • New individual monastery for the Byzantines (done!)
  • the Wend Raider will be a unit that looks like the Slav Raider, but speaks Polish instead of Russian representing Western Slavs; no civilization will be able to train him, but he will be available in the editor for campaign design purposes (done!)
  • possibly an editor object representing a pagan (Slavic?) statue (done!)
  • Alanic Scaled Armor now also changes the appearance of the cavalry archers (done!)
  • Huns, Turks, Mongols and Bolgars can build yurts - mobile camps for hunting and breeding sheep
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Varangians and Bolgars
Age of Empires II: The Conquerors

Varangians and Bolgars

Jan 17, 2015 Varangians and Bolgars Full Version 0 comments

Play as the Varangians to initiate the Viking Era in Russia or play as the Bolgars and inherit the legacy of the Huns. Challenge the Romans, befriend...

Age of Chivalry: Hegemony v1.97 beta
Age of Empires II: The Conquerors

Age of Chivalry: Hegemony v1.97 beta

Jan 20, 2014 Age of Chivalry: Hegemony Full Version 32 comments

This release adds five brand new countries to Age of Chivalry: Hegemony. Florence, Milan, Venice, Liège and Brandenburg are each unique new additions...

Tales of Middle-Earth
Age of Empires II: The Conquerors

Tales of Middle-Earth

Dec 15, 2012 Tales of Middle-Earth Full Version 138 comments

Tales of Middle Earth (ToME) is the first ever fully playable total conversion for AoK based on the works of J.R.R Tolkien. Featuring full 18 realms of...

xOmicron UserPatch v1.1

xOmicron UserPatch v1.1

Jul 15, 2012 Patch 2 comments

This is a feature and bug-fix update for Age of Empires II: The Conquerors Expansion. Its primary focus is to correct several long existing issues with...

Age of Vampires - Bloodreign in Transsylvania
Age of Empires II: The Conquerors

Age of Vampires - Bloodreign in Transsylvania

Nov 28, 2011 Age of Vampires Full Version 26 comments

Transforms the Age of Empires Conquerors Expansion into a Vampire Expansion. The Maya, Aztecs, Koreans, Huns and Spanish become the Dracul Clan, Vrkolak...

ModPack Studio by JC Alsup (j_c_a)

ModPack Studio by JC Alsup (j_c_a)

Jan 20, 2011 Other 0 comments

ModPack Studio is a freeware created by JC Alsup (j_c_a), designed to help players create ModPacks. The program webpage is at aok[dot]heavengames[dot]com/modpack-stable/mps...

Post comment Comments  (10 - 20 of 25)
roadking Jul 28 2010, 5:06am says:

so great

+3 votes     reply to comment
HALLOLL May 17 2010, 12:27pm says:

pure gold

+3 votes     reply to comment
Siege_Chopper May 15 2010, 2:34am says:

Excellent Game.

+2 votes     reply to comment
aloha2436 Apr 3 2010, 10:00am says:

Arguably the best part of my childhood, period. This game just kicks ***.

+7 votes     reply to comment
HEVIS Mar 31 2010, 9:50am says:

Pretty much most funniest strategy game ever made.

+3 votes     reply to comment
DarkLiberator Mar 11 2010, 1:33am says:

I play this on GameRanger online a lot.

+3 votes     reply to comment
Justin123991 Mar 30 2010, 5:39pm replied:

Me too

+3 votes     reply to comment
AirborneSn1p3r Feb 15 2010, 7:06pm says:

love this game have it for the pc and ps2 also have aoe1 and aoe rise of rome + aoe 3. they all rock

+2 votes     reply to comment
vishwachan Feb 12 2010, 9:10am says:

This is my favorite multiplayer game since 2003.

+2 votes     reply to comment
SirWallyWombat Oct 28 2009, 7:50pm says:

I have ape of empire 1,2 and their expansions. I never really liked age of empires 3 though.....

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Age of Empires II: The Conquerors
Windows, Mac
Ensemble Studios
Genie Engine
Send Message
Official Page
Release Date
Released Aug 23, 2000
Game Watch
Track this game
Community Rating



105 votes submitted.

You Say


Ratings closed.

Highest Rated (7 agree) 10/10

A classic RTS with beautiful 2D graphics, playable even now after so many years. :-)

Oct 27 2009, 12:52pm by feillyne

Real Time Strategy
Single & Multiplayer
Age of Empires II: The Age of Kings, Released Sep 30, 1999
Embed Buttons

Promote Age of Empires II: The Conquerors on your homepage or blog by selecting a button and using the embed code provided (more).

Age of Empires II: The Conquerors Age of Empires II: The Conquerors
Age of Empires II: The Conquerors
Last Update
1 year ago
94 members