This release adds five brand new countries to Age of Chivalry: Hegemony. Florence, Milan, Venice, Liège and Brandenburg are each unique new additions...
Focusing on legendary leaders, The Conquerors expansion pack challenges Age of Empires 2 veterans and novices alike to wage war on an epic scale with all-new civilizations, unique units and technologies, and campaigns based on infamous conquerors such as Attila the Hun, El Cid and Montezuma.
This mod mainly focuses on diverse graphics which let different civs have units with different looks in AOE.
For the brief introduction of this mod, here Moddb.com
Now I'ill show you some more details about the Mediterranean faction in this mod.
In the original AOE, Byzantines were designed to share the Arabian building set with Saracens and Persians, which is not correct. Byzantines and Spanish are both supposed to get the typical Mediterranean building with orange roofs. So the Italian building set made by Wildfire Games is the best fit. Wildfire Games' works are amazing, I really admire them.
I’ve also made some small revisions to the Italian buildings to make them look better. First I made a new Italian house. We all know that there are three different looks for a houses in one age. but in AOFE, two Italian houses are just too much alike with each other, which look not perfect yet. So I made the third one, which is distinguishing enough from the other two.
And I made small changes to the roof texture of the Imperial Age Italian TC and market to make them look better. You can compare them with the original ones you have in FE.
New Paladin for Byzantines and Persians, which is called the Imperial Clibanarii. The screenshot below shows the difference between the Imperial Clibanarii and the castle Cataphract, though it's still a little hard to tell them apart :)
And I made a new castle for Byzantines and Italians, this one is more historical.
Turks vs Byzantines.
In AOFE it’s called Royal Janissary. Its decay animation is wrong, whose falling directions don't match which of the death animation. I’ve fixed that problem in my mod, so now this unit is complete. Other units are Heavy Sipahi(replace Cavalier) and Imperial Guard(replace Champion).