Aetherius is a voxel based game experiment being written in Java with LWJGL. It provides a procedural universe that runs infinitely in every direction across infinite worlds, with thousands of materials. All the non-procedural content is made with a suite of software that ships as part of the game. Aside from the pre-baked content and the modder, the game also procedurally generates content from mixing and matching an abundance of components that the player has the ability to add to or remove from. This content includes NPCs, Quests, Machinery and Materials. Aetherius is a true sandbox. The player can toggle every single aspect of vanilla gameplay, and construct their own game rules to suit themselves. It is fast approaching a viable alpha test phase.

Report RSS Title track making the final rounds!

Aetherius: The musical! Not really but check out our new title track!

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So as promised, I finally have a complete version of the title song that I'm comfortable posting. We were going for a nice, soft, melodic feel. Something that has a familiar sound without being overly repetitive.


From here, I'm going to master and tune the track till we have a solid final recording. Once that's done, it's back to sound effects! Already have a few good ones finished, but there's a ton more planned! I'll definitely keep everyone posted with updates, I'd love to hear your feedback on the new track as well.

-MrSm1lez

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Guest - - 689,129 comments

That sounds kool! I listened to it on loop and didnt evan get bored :)

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