Aetherius is a voxel based game experiment being written in Java with LWJGL. It provides a procedural universe that runs infinitely in every direction across infinite worlds, with thousands of materials. All the non-procedural content is made with a suite of software that ships as part of the game. Aside from the pre-baked content and the modder, the game also procedurally generates content from mixing and matching an abundance of components that the player has the ability to add to or remove from. This content includes NPCs, Quests, Machinery and Materials. Aetherius is a true sandbox. The player can toggle every single aspect of vanilla gameplay, and construct their own game rules to suit themselves. It is fast approaching a viable alpha test phase.

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FenBisher Creator
FenBisher - - 6 comments

Would also make a fresh fertilizer!

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JustSuds Author
JustSuds - - 24 comments

I had completely forgotten about that part! Updated:
Bit.ly

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FenBisher Creator
FenBisher - - 6 comments

well with that new description maybe since the blood "drips" it would be better above plants as opposed to below? and maybe when trees grow they "consume" the bloodstone when it grows up?

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JustSuds Author
JustSuds - - 24 comments

I was thinking about having adjacent or near blocks that have plants on them. It can seem blood out the sides, into the soil.

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Description

Added descriptions for items! Bloodstone pictured.