Imagine a world where the villages of humans were scattered along mountaintops, and the world below was completely blocked off by an impassible wall of clouds. In a world like that, advancements in air travel would precede both land and sea. This is the kind of world that Aero Empire is set in.

In this world, the player can rise through the ranks, from a lowly gunner manning a turret aboard an airship to the commander of several airships, ordering the crew of your own airship and the captains of the airships in your squad.

Aero Empire is a cross-genre game, incorporating elements of role-playing games, shooters, flight simulators, and squad combat. Production on the game started November 25th, 2008, and is scheduled to release by the end of 2010, and a potential sequel focusing on nation management may come later. The single player version will be free to download and play, with no restrictions.

If you have any questions about the project, feel free to contact me, or stop by our IRC channel at
Image RSS Feed Screens
Environmental Sketch Zeppelin Battle Main Menu

Hey Everyone! I've been quiet for a while, making smaller flash game projects and experimenting with ideas after Aero Empire fell apart, but I have recently started three things that I would like to share with everyone.

Fancy Fish Games - Following the recent success of some of my small flash game projects, I have decided to start a small, indie game studio called Fancy Fish Games. In the studio, I plan to catch some fancy ideas and make some interesting game projects. We already have a few projects planned, and two in the works, and I look forward to presenting them to the community soon.
VIDE - VIDE stands for the Vectorized Image Deformation Engine, and is a new tool I'm working on for future game projects at Fancy Fish Games. Like the name suggests, it's an animation program that can take an image and deform/animate it. The early results look nice, and it is written entirely in HAXE/NME.
The Legend of GameDev - My new indie game dev blog, which you can read here: I have already written two posts detailing how VIDE works, and plan to talk more about my future game projects and Fancy Fish Games.

I also have plans and a new design document for a revival of Aero Empire, but I don't want to get anyone's hopes up while I still haven't solidified it or started working on it. Feel free to follow my blog for updates on that, as well as the current technology and games of Fancy Fish Games!

Project on Indefinite Hold

Project on Indefinite Hold

5 years ago News 10 comments

Results from the writing contest are in, however, we have some bad news to go along with it.

Planetary Rings

Planetary Rings

5 years ago News 4 comments

All graphical features have been successfully ported to Irrlicht, including some new effects like Planetary Rings.

The Aero Empire Writing Contest!

The Aero Empire Writing Contest!

5 years ago News 12 comments

We're looking for a Lead Writer to join our team, and we're holding a writing contest to find one! Do you have what it takes?

Project Revitalization

Project Revitalization

5 years ago News 22 comments

Major changes and lots of progress going on at Aero Empire.

Imagine a world where the villages of humans were scattered along mountaintops, and the world below was completely blocked off by an impassible wall of clouds. In a world like that, advancements in air travel would precede both land and sea. This is...
Menu / AE Test

Menu / AE Test

5 years ago Other 6 comments

The Menu / AE Test allows you to download and run Aero Empire's current engine, with options to enable and disable effects, and tweak the environment...

Model Viewer

Model Viewer

6 years ago Graphics Tool 1 comment

The Model Viewer tool allows entire scenes to be viewed using Aero Empire's rendering engine.

Post comment Comments  (40 - 50 of 125)
MOST Jan 12 2010 says:

use the cell shading

+1 vote     reply to comment
MOST Jan 12 2010 says:

looks good

+1 vote     reply to comment
daemonnn Jan 12 2010 says:

hey can you make this indie come out..the only indie game i'm buying appart from mount and balde..which i already beautiful

+1 vote     reply to comment
RedOwl Creator
RedOwl Jan 12 2010 replied:

Well, that's the plan - to 'make the game come out'. :)

+1 vote   reply to comment
terra0nova Creator
terra0nova Jan 12 2010 replied:

We're hoping to release in 2010 - so be patient. It wouldn't be good if we rushed this. Also, the first release of Aero Empire will be free, so you wont have to buy it :) .

+1 vote   reply to comment
Mr.Walrus Jan 12 2010 says:

One of the few indie games Ive ever taken intrest in- I am REALLY looking forward to this.

+1 vote     reply to comment
SinKing Jan 10 2010 says:

ok, thanks. That explains why...

I did vote for you and was missing the button upon returning after Christmas and in the new year. Hope you'll make it next year, in fact I'm almost certain you will ;)

+1 vote     reply to comment
SinKing Jan 9 2010 says:

Dammit, where can I vote your game for MOTY-Awards? I didn't find out how to do it, but you have my vote, come hell or highwater!

+1 vote     reply to comment
terra0nova Creator
terra0nova Jan 9 2010 replied:

MOTY has passed the nomination stage, so you can only vote on the top 100 games at this point. Of those, only 11 indie games made it, and Aero Empire was unfortunately not one of them, so you can no longer vote for Aero Empire in MOTY. Well, we're hoping to do better next year, especially with our demo and main game release!

+1 vote   reply to comment
johntis Jan 8 2010 says:

Looking great cant wait to play it

+1 vote     reply to comment
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Aero Empire
Windows, Mac, Linux
Developer & Publisher
Aerosphere Studios
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Aero Empire
Aero Empire
Last Update
3 years ago
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