7YRL: The Seven Year Roguelike
RoguelikeOld school fun meets new school flair - 8bit graphics with real time shadows, particles, bump mapping and more. Gameplay has permadeath but with progression...
"Adventures" is a family-friendly, truly cooperative (yet also solo!) 'dungeon crawler' with a unique 'positive life message' mechanic - compliments and nice gestures are required to keep morale high and the party performing at their best. A lack of emotional supports sees depression set in and the adventurers struggle. Take a party of up to four Adventurers into the dungeon and work together with unique skills and strengths, each working for the good of the team. Multiplatform and drop-in coop means you can start a solo adventure on PC where Adventures works more as a real-time party-based strategy game, then have your family join in at any point on mobile devices where they take control of one of your adventurers in a more arcade-like experience.
The game is in alpha but I want to get feedback here ahead of an attempted Greenlight and crowd-funding campaign. "Adventures" was recently demoed at the Norwich Gaming Festival where everyone who played it liked it. The youngest player was 4 and the oldest something like 74, and they could join in the fun with everyone else (school children, university students, parents) making Adventures a game you really can play together. But also play solo! There's a lot of depth to the systems to challenge the solo gamer. Here are the pretty lofty goals I'm looking to accomplish:
The game is well into development, and I'm looking for public feedback to help shape it inot the best possible experience. please let me know what you think!
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Old school fun meets new school flair - 8bit graphics with real time shadows, particles, bump mapping and more. Gameplay has permadeath but with progression...
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