Adrift is a tower defense/dual-stick shooter hybrid, where players select a ship from one of three classes and team up to defend their colony from all manner of hazards that emerge from the depths of space.
This week, we introduce the "Artillery Czar", a new boss in Adrift!
In this article we talk about the new direction for Adrift and how it improves on the old model!
In this update we talk about class roles and abilities, more specifically how you can use class abilities to fulfill different roles in your team.
In light of our recent demo release, we thought it would be a good idea to go over the weapon sets of each class so you can make a more informed decision...
We're on Steam Greenlight and we want your vote! Check it out and tell us what you think!
We made a demo of where the game is at currently. This is the first playable demo of Adrift, come try it out! Download links inside.
Adrift is a tower defense, but not in the traditional sense. In this update we'll run through how Adrift differs from many other tower defenses out there...
In this article we'll talk about the idea behind the bosses in Adrift and an example of a Scavenger build/strategy to defeat the first boss.