Actual Sunlight is a short interactive story about love, depression and the corporation. The game puts you in the role of Evan Winter, a young professional in Toronto, as he moves through three distinct periods of his life. The story is linear, unavoidable and (hopefully) thought-provoking. You experience his perceptions, fall under the consequences of his decisions, and meet everyone who didn't change him. Gameplay is minimal, and serves only to move from one part of the (admittedly) text-heavy story to the next. The game fiercely attempts to be worth it.
Latest tweets from @willoneill
RT @notsoftgames: I have committed to my next major game. By which I mean I registered the .com. See you in 4 years!
1hour 58mins ago
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A fortune cookie that criticizes another piece of Chinese philosophy. This made my day. T.co
3hours 37mins ago
@HurdyIV Seems to be dividing opinions very sharply!
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@philrowen You think? Totally, totally random events that can undo everything you've done? Is that really what you want?
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OK then! Let's try Gods Will Be Watching on easy mode!
6hours 46mins ago
Highest Rated (4 agree) 10/10
When most people play a game, they get a few hours of entertainment out of it. They save the princess, or shoot the bad guys, or level up their warrior. What I got out of Actual Sunlight wasn't entertainment, or a thrill ride. Instead, I found a reason to live. This game is about the thoughts of a depressed and suicidal man. I've struggled with depression for years, and I've thought about taking my own life countless times. When I played this game, I saw a reflection of myself in the main character…
Jun 2 2013, 2:09am by EvaXephon