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The Mankind have been trough lots of war... Humans against humans. But what about a greater enemy? We've been move until the limit of extincion. But now is our revenge. The mankind united against the worse enemy ever. Titans invaded our world 10 years ago. More than the 80% of humans were killed. You are a hunter. Your propulsor give you the way to kill the Titan. His weak point is it's head, But bullets are so weak for it, so sharp your blade and hunt them down...

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Here we go again.

News

Well. After making little demos in Third and First person. The FPS won the match. The way to control less visual but more inmersive is just the experience we want for the game. With this, we have some news more. You can be eaten by a Titan in First person (Wich is... AWESOME!) but you can fight in his mouth and kill him from inside if you avoid the teeths. Gore, sadic and playable.

Another point will be that, in some fights against more than 3 Titans, the action will be frenetic. Jumping from the buildings before they attack, or jumping on them, grabbing and making them smash each other. The chances to survive are really low. But you can enjoy anyway. We already have a low-poly alpha, and I'm playing it more than my bought games :P

Register in our official website. The first 14 person in register will gain a Beta pass to play Across live :)

Our website
Temporaly, English is unavaible. We are sorry about that.

Well... You know what's next, but...

Stay Tuned ~~

Across Live: FPS or TPS

Across Live: FPS or TPS

News

Hi! I'm Kyle, from Paranormal. And we have a trouble x)

Across Live: As never seen before

Across Live: As never seen before

News

Hi ^^ I'm Kyle, from Paranormal Studios. I'm here to present this new game. Based on the famous anime "Shingeki No Kyojin" And with a style similar to...

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Across Live
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Windows, Mac, Linux
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Paranormal Studios
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Unity
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Vótanos Endless Conflict en #greenlight !!! Nuestro genial título de combates! Steamcommunity.com #indiedev #indiegame #gamedev

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When the code works smoothly and nothing bugs out #indiedev #gamedev #indiegame #PraiseTheSun T.co

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RT @CiroContns: Confused about what the Noise module is actually doing? Enable thin Trails w/out a Material to use them as motion g… T.co

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Apr 11 2017

Cada día mas cerca de cumplir nuestra meta! Ayúdanos! Kickstarter.com #Gaming #GameDev #IndieDev #GamersUnite #Indie #GameInsight

Apr 9 2017

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