An abstract art based top-down adventure game made on a zero-dollar budget. A hybrid of concepts from Portal, Zelda, Shadow of Colossus, and Myst.* More info coming soon*

Report RSS Demo Released

The Abstract demo has been released. Speak of it, play it, tell your friend of a friend's friend about it. The present demo does still have some glitches, but is primarily playable. Gameplay rebalancing is expected in the coming builds, and comments from those who play will be taken into consideration.

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The Abstract demo has been released. Speak of it, play it, tell your friend of a friend's friend about it.

The present demo does still have some glitches, but is primarily playable. Gameplay rebalancing is expected in the coming builds, and comments from those who play will be taken into consideration.

Also, to explain how I came to the game:

It's all actually because of an odd piece of wall furniture I saw once. The abstract pattern gave me an idea, and one day I wanted to make a game in the Construct Engine that would be simple, easy to make, and generally enjoyable. It snowballed into what you see to day.

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