The Creators Of AI War Bring You... A 2D sidescroller without a linear path. An action game with tactical combat and citybuilding. An adventure game that lets you free-roam a vast, procedurally-generated world. A Valley Without Wind defies genre stereotypes. Unlike other procedurally-generated games, you also get a logical progression in difficulty, plus helpful tips and checklists to guide your travels (should you need them). Choose for yourself how to prepare to face the vastly stronger Overlord. Complete a variety of missions to earn new spells, and/or roam the wilds to uncover secret missions and stashes of magical crafting loot. Customize your characters with unique combinations of enchants and spells that change how you move, jump, and fight. Or rescue people and bring them back to your settlement so that they can then be sent on dispatch missions; you don't have to carry the burden of your fledgling civilization alone! You choose how to play, and the world adapts around you.

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A Valley Without Wind Released on Desura

A Valley Without Wind Released on Desura

May 2, 2012 0 comments

Environ has been shattered in the wake of an unknown cataclysm, with only small pockets of humanity left in its wake.

A Valley Without Wind Hits 1.0

A Valley Without Wind Hits 1.0

Apr 24, 2012 2 comments

Out now on Steam and several other digital retailers, and coming soon to Desura as well.

PAX East 2012 Coverage For AVWW

PAX East 2012 Coverage For AVWW

Apr 13, 2012 0 comments

An update ahead of our 1.0/Steam release on April 23rd.

A Valley Without Wind Embarks On Final Beta Phase

A Valley Without Wind Embarks On Final Beta Phase

Mar 1, 2012 2 comments

A new trailer, screenshots, updated demos, and more are out now as we officially announce AVWW's final beta phase.

Hours Left for AVWW Top 100 and AI War/Tidalis Holiday Sale Gift Pile

Hours Left for AVWW Top 100 and AI War/Tidalis Holiday Sale Gift Pile

Dec 20, 2011 35 comments

Arcen Games checks in with big news on all three of their titles. That includes major updates to A Valley Without Wind, and major savings to AI War and...

AVWW: Top 100 Appreciation Giveaway, PAX East, and New Screens

AVWW: Top 100 Appreciation Giveaway, PAX East, and New Screens

Dec 15, 2011 63 comments

Arcen Games would like to thank everyone for voting A Valley Without Wind into the IOTY 2011 Top 100 with an appreciation giveaway of our game. We also...

AVWW: IOTY 2011 Giveaway and Latest Multiplayer News

AVWW: IOTY 2011 Giveaway and Latest Multiplayer News

Dec 8, 2011 27 comments

New multiplayer info for A Valley Without Wind, and we'd like to celebrate IOTY 2011 with a giveaway.

AVWW: IOTY Voting, Multiplayer Public Alpha, and MineCon Trailer

AVWW: IOTY Voting, Multiplayer Public Alpha, and MineCon Trailer

Dec 4, 2011 3 comments

Arcen Games shares news and new media regarding its 2D sidescrolling platformer A Valley Without Wind, including a new trailer and a wrap-up of our trip...

More Reflections After A Month Of AVWW Beta

More Reflections After A Month Of AVWW Beta

Oct 27, 2011 0 comments

As we surpass the one month mark for beta, designer Chris Park provides his thoughts on the state of A Valley Without Wind. What's been added, and what's...

Some Reflections After Two Weeks Of AVWW's Beta

Some Reflections After Two Weeks Of AVWW's Beta

Oct 10, 2011 3 comments

Chris Park gives his thoughts on the first two weeks of A Valley Without Wind's beta, offering a clear picture of where the game is going with multiplayer...

AVWW Week 1 Beta Updates, Stats, and Coverage

AVWW Week 1 Beta Updates, Stats, and Coverage

Oct 3, 2011 0 comments

New updates, stats, and press/video coverage of A Valley Without Wind are the topic just a week out from the beta launch.

AVWW: Public Beta Begins Now! (Plus New Trailer)

AVWW: Public Beta Begins Now! (Plus New Trailer)

Sep 26, 2011 2 comments

Today is the day that the public beta for our vast procedurally-generated 2D side-scrolling adventure A Valley Without Wind finally begins!

AVWW: New Character Models, Time Period Info, and 17 Minutes of Gameplay

AVWW: New Character Models, Time Period Info, and 17 Minutes of Gameplay

Aug 15, 2011 0 comments

Arcen Games is wholly excited to announce new updates for their procedurally-generated exploration and survival game A Valley Without Wind.

(More) Musings On Iterative Game Design

(More) Musings On Iterative Game Design

Jun 26, 2011 0 comments

Arcen Games Lead Programmer and CEO Chris Park provides an update on his thoughts relating to iterative game design, and why as a company we swear by it.

AVWW Hits Alpha: Side View, Underground, and Increased Variation

AVWW Hits Alpha: Side View, Underground, and Increased Variation

Jun 21, 2011 0 comments

A Valley Without Wind update #12 has us showing off Alpha for the first time, with some major changes and additions in tow. The biggest of all being our...

Crafting Q&A, Facebook Page, and Jordan Rivas Preview

Crafting Q&A, Facebook Page, and Jordan Rivas Preview

May 11, 2011 0 comments

Our latest news post discusses three separate items related to A Valley Without Wind. Our latest Q&A discusses economies and crafting in the game...

Overworld Maps, Soft Focus, and NPCs

Overworld Maps, Soft Focus, and NPCs

May 4, 2011 1 comment

AVWW has seen a very busy couple of weeks, highlighted by the new Soft Focus visual style, revamped Overworld sections, and solid progress on Crafting...

Q&A: In What Ways Is AVWW Randomized?

Q&A: In What Ways Is AVWW Randomized?

Apr 18, 2011 0 comments

Arcen Games' Chris Park answers in detail a question we've received several times since we announced A Valley Without Wind.

AVWW: Weather, Characters and Monsters

AVWW: Weather, Characters and Monsters

Apr 14, 2011 0 comments

AVWW shows off a huge update with new video footage, screenshots and dev journals. Additions and improvements this week include: A host of new weather...

AVWW: First Public Release Now Beta

AVWW: First Public Release Now Beta

Mar 31, 2011 1 comment

We make a difficult, but ultimately beneficial decision regarding the A Valley Without Wind's release schedule, as well as share a new lighting video...

AVWW Update: New Footage, Screens and Dev Journals

AVWW Update: New Footage, Screens and Dev Journals

Mar 28, 2011 4 comments

It's been a couple of weeks since our last update, so we're making up for it with a big time update that includes interiors, lighting, crafting, new regions...

A Valley Without Wind: New Music Diary, Energy Lance Spell and Minimap

A Valley Without Wind: New Music Diary, Energy Lance Spell and Minimap

Mar 10, 2011 3 comments

This week we reach a multiplayer benchmark for AVWW, as well as introduce the Energy Lance spell, minimap, new regions, objects and more. Our composer...

A Valley Without Wind: Multiplayer, World Map, Regions and Windstorms!

A Valley Without Wind: Multiplayer, World Map, Regions and Windstorms!

Mar 2, 2011 0 comments

We peel back the curtain for multiplayer plans in AVWW, complete with server support. Also we reveal the World Map, new regions and those pesky windstorms...

A Valley Without Wind: Shadows, Traps, and Particles, Oh My!

A Valley Without Wind: Shadows, Traps, and Particles, Oh My!

Feb 21, 2011 1 comment

We present AVWW's latest screenshots, video and dev diary focusing on the latest additions to the game: HUD, shadows, more robust particle effects, a...

A Valley Without Wind Music Dev Diary and Interviews

A Valley Without Wind Music Dev Diary and Interviews

Feb 16, 2011 0 comments

Our composer Pablo Vega continues a series of developer diaries for AVWW, and we chat with Rock, Paper, Shotgun and BigDownload about the game.

The Art Pipeline For A Valley Without Wind

The Art Pipeline For A Valley Without Wind

Feb 13, 2011 0 comments

In our latest developer journal, Chris Park discusses the innards of how he's going about creating the art for AVWW.

A Valley Without Wind Screenshots And Video Show Off New Spells And First Enemy

A Valley Without Wind Screenshots And Video Show Off New Spells And First Enemy

Feb 12, 2011 0 comments

We present a progress report for our upcoming procedurally-generated action-adventure title A Valley Without Wind, which now has magic spells and an enemy...

First A Valley Without Wind Screens And Video!

First A Valley Without Wind Screens And Video!

Feb 5, 2011 0 comments

Arcen Games is excited to announce its third full title A Valley Without Wind, a procedurally-generated action-adventure game coming this year to PC and...