The Creators Of AI War Bring You... A 2D sidescroller without a linear path. An action game with tactical combat and citybuilding. An adventure game that lets you free-roam a vast, procedurally-generated world. A Valley Without Wind defies genre stereotypes. Unlike other procedurally-generated games, you also get a logical progression in difficulty, plus helpful tips and checklists to guide your travels (should you need them). Choose for yourself how to prepare to face the vastly stronger Overlord. Complete a variety of missions to earn new spells, and/or roam the wilds to uncover secret missions and stashes of magical crafting loot. Customize your characters with unique combinations of enchants and spells that change how you move, jump, and fight. Or rescue people and bring them back to your settlement so that they can then be sent on dispatch missions; you don't have to carry the burden of your fledgling civilization alone! You choose how to play, and the world adapts around you.

Report content RSS feed AVWW: IOTY 2011 Giveaway and Latest Multiplayer News

New multiplayer info for A Valley Without Wind, and we'd like to celebrate IOTY 2011 with a giveaway.

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A Valley Without Wind: Multiplayer Public Alpha, Brainstorming Subforum, And IOTY 2011 Giveaway

Note: To participate in the game giveaways throughout the weekend, look for comments below by "cupogoodness" (my site username) and reply to enter.

Arcen Games is pleased to pass along new information regarding our procedurally-generated, post-apocalyptic 2D sidescrolling action/adventure title A Valley Without Wind.

The game has reached yet another major milestone as the multiplayer component has entered alpha and for the first time is publicly available for testing. For those interested in opting into co-operative play in the same server/world with up to a few dozen other players (perhaps even more), head over to the AVWW multiplayer wiki and check out the FAQ section along with other related notes, specs, and such. Arcen CEO and head programmer Chris Park chats about what's coming up for all the aforementioned as well in the latest post on his development blog.


We're also excited to have the game participating in IndieDB's Indie of the Year 2011 competition. To celebrate the constant support we and many other indies receive from the IndieDB community, we're holding game giveaways that people can enter into via the comments section of an upcoming/aptly-titled news post on the site. Drawings will take place from now on throughout the weekend. Supporters, well-wishers, curious parties, etc. are encouraged to enter the giveaway drawing and vote for AVWW if so inclined.

The way it'll work (per request) is we'll be giving out the keys as such: I (cupogoodness) will be commenting requests for a number between such and such, so I can use a RNG to pick a winner. If the winning number has been selected by more than one person than I'll renumber those who picked right and roll again. If no one picked the number that comes up, I'll find the number closet to--and you can go over (not PiR rules.) The threads are open until I edit the original post saying differently or close the thread with a bookend comment. Once closed, I'll figure out the winners, and deliver keys via private message. Thanks to all who participate!

About A Valley Without Wind
The full version of A Valley Without Wind is available now on PC/Mac for pre-order at 50% off the launch price during early beta, with customers gaining instant access to the latest available build and all subsequent releases through 1.0 and beyond. The game can be purchased and downloaded directly through the developer as well as on GamersGate, Impulse, and MacGamesStore. A demo is available for taking a free look around, and grants full access to the game/multiplayer with the only restriction being a cap when civilization level six is reached.

AVWW is currently in beta and as such is still very much in development. It continues to evolve at a rapid pace, with new content and improvements added nearly every weekday as it progresses toward official launch in 2012. Follow the game and its updates/discussions on Facebook, Reddit, and Twitter. To get more involved with how AVWW evolves in any and/or all of its aspects, be sure to stop by our recently opened brainstorming subforum and join in on the various design discussions. Additionally, anyone looking for hosted servers to jump onto and play with others are advised to stay tuned to the player-created "post when you host" thread on our forums.

About Arcen Games

Arcen Games entered the PC indie scene in 2009 with their cult classic AI War: Fleet Command, which was named the 40th best-reviewed PC game of the year by MetaCritic. Their second year was a busy one, seeing the release of The Zenith Remnant, the first full expansion for AI War; Tidalis, an innovative block-based puzzle with casual appeal and hardcore depth; and Children of Neinzul, a micro-expansion for AI War with all profits benefiting the Child's Play charity, of which Arcen is a platinum sponsor.

AI War's third and largest expansion Light of the Spire marked Arcen's first release of 2011, and now the company has shifted its focus and excitement to the development of A Valley Without Wind. Originally a one-man shop, Arcen Games has grown to have half a dozen part-time or fulltime contributors to its various titles. For all the latest news, media coverage, and some of our other musings, follow us on our developer and individual game pages on Facebook or on Twitter: @ArcenGames.

Comments
cupogoodness Author
cupogoodness

Reply to this comment with a number between 1-250 to enter for a chance to win A Valley Without Wind.

Reply Good karma+1 vote
WalterBR
WalterBR

Well, I've already own the game(I've got it on the facebook/twitter thing :P) but if I won I could give this key to my sister, so...
19! (from Roland's ka-tet :P)

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Metalspy
Metalspy

Roland's ka-tet, what are you doing here? Go find that tower damnit!

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muralhaeight
muralhaeight

My number is 8, really hope I win, this game looks awesome! Thaanks guys! =D (Sorry for the other post...)

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dafishanator
dafishanator

My # is 7 :) I've been looking at this game for quite a while and I'd love to have a key :)

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Coppermantis
Coppermantis

Hmm...

149

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TooMiserable
TooMiserable

42. Is that even a question?

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Metalspy
Metalspy

177

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Hawkheart
Hawkheart

I entered at Minecon, but I'll try again...

21.

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thunderising
thunderising

3

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Garyn Dakari

74!

Normally I only like numbers that are divisible by 3, but for some reason I really like 74...

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Glance
Glance

I pick 99 :)

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Imagamer45
Imagamer45

137.

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sukyi
sukyi

i choose 179

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cupogoodness Author
cupogoodness

The number generated was 184--meaning with a guess of 179 sukyi is closest to, and our first giveaway winner! Congrats and check your private message system for your copy of AVWW. :)

Next giveaways starts soon!

Reply Good karma+1 vote
sukyi
sukyi

Sweet! Thx IndieDB

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muralhaeight
muralhaeight

My number is 8, really hope I win, this game looks awesome! Thaanks guys! =D

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MrTambourineMan
MrTambourineMan

23

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cupogoodness Author
cupogoodness

Respond to this comment with a number between 3-333 to enter for a chance to win A Valley Without Wind plus our puzzle game Tidalis.

The first A Valley Without Wind giveaway winner has been selected, and at this point that particular thread is closed. Even if you already entered above, feel free to enter this one as well. Next giveaway in approximately 18 hours, so make sure you keep checking back.

Reply Good karma+1 vote
Waddlesticks
Waddlesticks

255

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Coppermantis
Coppermantis

124 this time.

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Hawkheart
Hawkheart

57.

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Metalspy
Metalspy

203

If someone says 205 and wins again, I'm going to cry. Don't disappoint me, number generator!

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WalterBR
WalterBR

19 again :D

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muralhaeight
muralhaeight

8 again! ^^

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LLC
LLC

88 :D

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cupogoodness Author
cupogoodness

The number generated was 146--meaning with a guess of 124 Coppermantis is closest to with a guess of 124! Congrats and check your private message system for your copy of AVWW and Tidalis.

This thread is now closed, thanks to everyone who participated! We got into the top 100 for the IOTY contest, so look for another giveaway sometime later this week. :)

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A Valley Without Wind
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Windows, Mac
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Arcen Games
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Unity
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