The Creators Of AI War Bring You... A 2D sidescroller without a linear path. An action game with tactical combat and citybuilding. An adventure game that lets you free-roam a vast, procedurally-generated world. A Valley Without Wind defies genre stereotypes. Unlike other procedurally-generated games, you also get a logical progression in difficulty, plus helpful tips and checklists to guide your travels (should you need them). Choose for yourself how to prepare to face the vastly stronger Overlord. Complete a variety of missions to earn new spells, and/or roam the wilds to uncover secret missions and stashes of magical crafting loot. Customize your characters with unique combinations of enchants and spells that change how you move, jump, and fight. Or rescue people and bring them back to your settlement so that they can then be sent on dispatch missions; you don't have to carry the burden of your fledgling civilization alone! You choose how to play, and the world adapts around you.

Report article RSS Feed AVWW: IOTY 2011 Giveaway and Latest Multiplayer News

New multiplayer info for A Valley Without Wind, and we'd like to celebrate IOTY 2011 with a giveaway.

Posted by cupogoodness on Dec 8th, 2011

A Valley Without Wind: Multiplayer Public Alpha, Brainstorming Subforum, And IOTY 2011 Giveaway

Note: To participate in the game giveaways throughout the weekend, look for comments below by "cupogoodness" (my site username) and reply to enter.

Arcen Games is pleased to pass along new information regarding our procedurally-generated, post-apocalyptic 2D sidescrolling action/adventure title A Valley Without Wind

The game has reached yet another major milestone as the multiplayer component has entered alpha and for the first time is publicly available for testing. For those interested in opting into co-operative play in the same server/world with up to a few dozen other players (perhaps even more), head over to the AVWW multiplayer wiki and check out the FAQ section along with other related notes, specs, and such. Arcen CEO and head programmer Chris Park chats about what's coming up for all the aforementioned as well in the latest post on his development blog.


We're also excited to have the game participating in IndieDB's Indie of the Year 2011 competition. To celebrate the constant support we and many other indies receive from the IndieDB community, we're holding game giveaways that people can enter into via the comments section of an upcoming/aptly-titled news post on the site. Drawings will take place from now on throughout the weekend. Supporters, well-wishers, curious parties, etc. are encouraged to enter the giveaway drawing and vote for AVWW if so inclined.

The way it'll work (per request) is we'll be giving out the keys as such: I (cupogoodness) will be commenting requests for a number between such and such, so I can use a RNG to pick a winner. If the winning number has been selected by more than one person than I'll renumber those who picked right and roll again. If no one picked the number that comes up, I'll find the number closet to--and you can go over (not PiR rules.) The threads are open until I edit the original post saying differently or close the thread with a bookend comment. Once closed, I'll figure out the winners, and deliver keys via private message. Thanks to all who participate!

About A Valley Without Wind
The full version of A Valley Without Wind is available now on PC/Mac for pre-order at 50% off the launch price during early beta, with customers gaining instant access to the latest available build and all subsequent releases through 1.0 and beyond. The game can be purchased and downloaded directly through the developer as well as on GamersGate, Impulse, and MacGamesStore. A demo is available for taking a free look around, and grants full access to the game/multiplayer with the only restriction being a cap when civilization level six is reached.

AVWW is currently in beta and as such is still very much in development. It continues to evolve at a rapid pace, with new content and improvements added nearly every weekday as it progresses toward official launch in 2012. Follow the game and its updates/discussions on Facebook, Reddit, and Twitter. To get more involved with how AVWW evolves in any and/or all of its aspects, be sure to stop by our recently opened brainstorming subforum and join in on the various design discussions. Additionally, anyone looking for hosted servers to jump onto and play with others are advised to stay tuned to the player-created "post when you host" thread on our forums.

About Arcen Games

Arcen Games entered the PC indie scene in 2009 with their cult classic AI War: Fleet Command, which was named the 40th best-reviewed PC game of the year by MetaCritic. Their second year was a busy one, seeing the release of The Zenith Remnant, the first full expansion for AI War; Tidalis, an innovative block-based puzzle with casual appeal and hardcore depth; and Children of Neinzul, a micro-expansion for AI War with all profits benefiting the Child's Play charity, of which Arcen is a platinum sponsor.

AI War's third and largest expansion Light of the Spire marked Arcen's first release of 2011, and now the company has shifted its focus and excitement to the development of A Valley Without Wind. Originally a one-man shop, Arcen Games has grown to have half a dozen part-time or fulltime contributors to its various titles. For all the latest news, media coverage, and some of our other musings, follow us on our developer and individual game pages on Facebook or on Twitter: @ArcenGames.

Post comment Comments
cupogoodness
cupogoodness Dec 8 2011, 7:57am says:

Reply to this comment with a number between 1-250 to enter for a chance to win A Valley Without Wind.

+1 vote     reply to comment
WalterBR
WalterBR Dec 8 2011, 8:04am replied:

Well, I've already own the game(I've got it on the facebook/twitter thing :P) but if I won I could give this key to my sister, so...
19! (from Roland's ka-tet :P)

+1 vote     reply to comment
Metalspy
Metalspy Dec 8 2011, 12:23pm replied:

Roland's ka-tet, what are you doing here? Go find that tower damnit!

+2 votes     reply to comment
muralhaeight
muralhaeight Dec 8 2011, 8:39am replied:

My number is 8, really hope I win, this game looks awesome! Thaanks guys! =D (Sorry for the other post...)

+1 vote     reply to comment
dafishanator
dafishanator Dec 8 2011, 9:07am replied:

My # is 7 :) I've been looking at this game for quite a while and I'd love to have a key :)

+1 vote     reply to comment
Coppermantis
Coppermantis Dec 8 2011, 9:53am replied:

Hmm...

149

+1 vote     reply to comment
TooMiserable
TooMiserable Dec 8 2011, 10:18am replied:

42. Is that even a question?

+1 vote     reply to comment
Metalspy
Metalspy Dec 8 2011, 12:53pm replied:

177

+1 vote     reply to comment
Hawkheart
Hawkheart Dec 8 2011, 1:10pm replied:

I entered at Minecon, but I'll try again...

21.

+1 vote     reply to comment
thunderising
thunderising Dec 8 2011, 1:19pm replied:

3

+1 vote     reply to comment
Garyn Dakari
Garyn Dakari Dec 8 2011, 3:02pm replied:

74!

Normally I only like numbers that are divisible by 3, but for some reason I really like 74...

+1 vote     reply to comment
Glance
Glance Dec 8 2011, 3:22pm replied:

I pick 99 :)

+1 vote     reply to comment
Imagamer45
Imagamer45 Dec 8 2011, 6:53pm replied:

137.

+1 vote     reply to comment
sukyi
sukyi Dec 8 2011, 7:41pm replied:

i choose 179

+1 vote     reply to comment
cupogoodness
cupogoodness Dec 8 2011, 9:07pm replied:

The number generated was 184--meaning with a guess of 179 sukyi is closest to, and our first giveaway winner! Congrats and check your private message system for your copy of AVWW. :)

Next giveaways starts soon!

+1 vote     reply to comment
sukyi
sukyi Dec 9 2011, 7:25pm replied:

Sweet! Thx IndieDB

+1 vote     reply to comment
muralhaeight
muralhaeight Dec 8 2011, 8:29am says:

My number is 8, really hope I win, this game looks awesome! Thaanks guys! =D

+1 vote     reply to comment
MrTambourineMan
MrTambourineMan Dec 8 2011, 6:18pm says:

23

+1 vote     reply to comment
cupogoodness
cupogoodness Dec 8 2011, 9:07pm says:

Respond to this comment with a number between 3-333 to enter for a chance to win A Valley Without Wind plus our puzzle game Tidalis.

The first A Valley Without Wind giveaway winner has been selected, and at this point that particular thread is closed. Even if you already entered above, feel free to enter this one as well. Next giveaway in approximately 18 hours, so make sure you keep checking back.

+1 vote     reply to comment
Waddlesticks
Waddlesticks Dec 8 2011, 9:39pm replied:

255

+1 vote     reply to comment
Coppermantis
Coppermantis Dec 8 2011, 10:36pm replied:

124 this time.

+1 vote     reply to comment
Hawkheart
Hawkheart Dec 9 2011, 3:52am replied:

57.

+1 vote     reply to comment
Metalspy
Metalspy Dec 9 2011, 4:26am replied:

203

If someone says 205 and wins again, I'm going to cry. Don't disappoint me, number generator!

+1 vote     reply to comment
WalterBR
WalterBR Dec 9 2011, 7:12am replied:

19 again :D

+1 vote     reply to comment
muralhaeight
muralhaeight Dec 9 2011, 9:02am replied:

8 again! ^^

+1 vote     reply to comment
LLC
LLC Dec 10 2011, 12:05pm replied:

88 :D

+1 vote     reply to comment
cupogoodness
cupogoodness Dec 12 2011, 7:22am replied:

The number generated was 146--meaning with a guess of 124 Coppermantis is closest to with a guess of 124! Congrats and check your private message system for your copy of AVWW and Tidalis.

This thread is now closed, thanks to everyone who participated! We got into the top 100 for the IOTY contest, so look for another giveaway sometime later this week. :)

+1 vote     reply to comment
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A Valley Without Wind
Platforms
Windows, Mac
Developer & Publisher
Arcen Games
Engine
Unity
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Official Page
Arcengames.com
Release Date
Released Apr 21, 2012
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