Dear Donkey Kong fans,
It’s been nearly two years since the release of A Tribute To DKC First World, and I would like to thank everyone out there who have been supporting me in this crazy project.
As many pointed out, the game still has some issues : a few bugs here and there, the controls are a bit floaty and some animations need some work. I also never succeeded in building a version for Mac despite my many efforts. Optimizing the game is also way too complicated in the old UKD engine I used. Looking back there’s a ton of things to do on it.
I’m proud of the release, and I do not regret the years I spent working on this, but in order for everything to be perfect, to correct the physics of the game and to release more levels efficiently, I would have to port the game to Unreal Engine 4 (from UDK 3). And this would mean rewrite all the code from Uscript to C++ or Blueprint, and redo the levels.
That’s more work than I can pull off with the spare time I have, and I must admit I don’t really see the point in doing it, I think the release still is an interesting take on the franchise.
I don’t want to let you down, but I must be honest : there won’t be a sequel to this game.
Still, here is a video of the bonus level you can unlock if you get 100% in the game, that is a bit of a preview, of what the next levels could have been, I’m sure you will recognize some themes !
I thank you all so much for your support,
See you soon, maybe with a new project !
Best regards,
Igor
Big up yourself