we will build a " one minute game " every month. and each of these will explore some aspect of how people interact with videogames.

these small vignettes of game design will range, in their expression, from the ridiculous to the inquisitive.
hope you enjoy these experiments, and even if you do not - well maybe you were not supposed to !


" mosquito " is the first of these one minute experiments.
It is now a playable browser build. ( you can find a link in the news post below )

Image RSS Feed Latest Screens
cube experiment cube experiment mosquito
Blog RSS Feed Report abuse Latest News: mosquito

2 comments by oleomingus on Apr 6th, 2013

mosquito is a one minute browser game about the notion of a perpetual win condition.
play the game by clicking on the image below.

point and click

mosquito, is an effort to understand ( and perhaps ridicule ) the notion of an end state.
If games are to be understood as systems then the possibility of an active equilibrium ( a limbo state ) is an implicit part of the game.

But then games are also narrative exercises, systems through which stories are told.
they host interactions so filled with meaning that each click in a gameworld signifies a tangible step towards the end. and it is that constant end which justifies all your previous labor.

so what would happen if by some intentional flaw one were to make the end state a variable ?
what would happen if the context of the game were to tell you that the game will never end unless you keep playing forever ?
well . . . mosquito is an experiment in trying to find that out.


we would appreciate it, if you would share your thoughts and reactions in the comments below.
even if you find the game ridiculous, or cannot figure out how to play it.

you can also write to us on our email

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
a sketchbook of tiny games
Platform
Web
Developer
oleomingus
Engine
Unity
Contact
Send Message
Official Page
Cargocollective.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Point and Click
Theme
Abstract
Players
Single Player
Project
Indie
Embed Buttons

Promote a sketchbook of tiny games on your homepage or blog by selecting a button and using the embed code provided (more).

a sketchbook of tiny games
a sketchbook of tiny games
Statistics
Rank
17,067 of 26,306
Last Update
1 year ago
Watchers
0 members