Dark Storm is a story-driven stealth/action game featuring both true first and third-person perspectives. The game stars Amber Kingsley, a strong-willed former soldier that is down on her luck; now working with Ancile as a low end security officer at the Irving Alaskan Apex Facility. Dark Storm is designed as a multi-part game that will be released episodically on the PC. The first game that is currently in development using Unreal Engine 4 is called Dark Storm: Ascension, which is targeted for a 2016 release.

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Media RSS Feed Report media Dark Storm Developer Video Blog 3
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DeXiaZ Oct 15 2013, 12:57pm says:


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SinKing Oct 20 2013, 7:20pm says:

I like the concept and the asset, but I cannot figure out what model you are making there. It's too high for the low and too low for the high. If you are baking normal maps from the current resolution doesn't it have shades/polygons showing? Unless smoothing groups and averaged polys will safe the edges. But stuff like the cross (symbol) is really not necessary to have a bevel, if this is the lowpoly. So I'm guessing this was halfway on the way to the highpoly?

Would be nice to see some highpoly examples, too.

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Dark Storm Developer Video Blog 3 by Peter Prop Modeller/Texture Artist

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Oct 15th, 2013
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