8BitMMO is an 8bit-style 2D massively multiplayer game! Fight evil Lawyercats and engage in player vs player battle. Build a home or a castle in a persistent streaming world. Early in development, but fully playable.

Report article RSS Feed 8BitMMO adds 8BitLighting & new buildable items

The latest release of 8BitMMO adds several cool new features. Read on to see what's new!

Posted by Sim9 on Jul 25th, 2011


Alright, the S5 release is done! Here's the big new features:

  • Lighting!
  • Grief protection - now you can only pick up items that belong to you (or have no owner). You also can not build in the same tile as someone else.
  • Roads - travel 2x as fast
  • Signs - Press E to read. Type /signwhile next to a sign to set the message.
  • Doors - Press E to open. Comes in two varieties, yellow handle doors that allow everyone entry, and red handled doors that only admit the owner.
  • IRC integration - you can idle in irc.editingarchive.com #8bit and chat back and forth between players in-game
  • Password reset via e-mail (only if you registered with an e-mail address)
  • Right sidebar displays latest news & relevant links
  • Facebook / twitter feeds set up
  • New, faster world renderer
  • Gold can be picked up and is now correctly added to money instead of going into inventory
  • Lots of misc bug fixes & performance improvements

Known issues:

  • Sometimes on death, you get stuck on a black screen. Just say /home to fix.
  • Lighting doesn't recalculate when the world changes
  • Signs in some tiles are hard to read (for now, just place in another tile next to it)
  • In-world text (text shown over players & npcs) looks like butt. :P
  • There's an occasional server crash I haven't tracked down yet

Please give it a go and let me know your thoughts! :)

Post comment Comments
architectts
architectts Jul 26 2011, 2:48am says:

Maybe it's just me, but when I logged in I had no new lighting and the lawyercats were making the coins glitch out.

+1 vote     reply to comment
Sim9
Sim9 Jul 26 2011, 9:42pm replied:

Ah, so it does take a little bit of time for lighting to calculate. On my system it's pretty fast (~10sec), but your mileage will vary. Please let me know if it never loads on your machine or takes forever.

I'm noticing that problem too - sometime coins are placed too high or too low. Not sure why yet, but I'll add it to the bug list. Thanks :)

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