Crimson Crow is a multiplayer tactical combat shooter. Fighting is by classes, command the battlefield as a General, rule the skies as a pilot, or stay hidden as a scout sniper. With 100 (More or less) player matches, you should never have a problem finding teammates, and with our Mission based system, you can make sense out of the chaos of the wartime scenario.
We haven't had a proper update in awhile. We thought we might let everyone know what we've been doing...
We haven't had a huge update in awhile, so we've found all our models, soundtracks, and more to bring this update about.
After several recent updates, we've decided to compile this into one news post. First off, we've switched engines to TGEA. We've got a weapon, fixed a...
We finally got some more help on the team. With the mappers working on new projects, a new modeler working on some great models, and the artists drawing...
We planned for a playtesting match in mid-October. Now that we finally got one complete, we now have a much better idea of what needs to be done, and...
We've been working hard developing multiplayer maps before Oct 31th. This is our newest map: Quarter District Its a CTF style multiplayer map with many...
We're making great progress designing earth maps. Not only are we designing maps that are fictional, but we are basing maps off of real areas and...
First off, if you haven't already found it, theres adevelopment blog of mine in the forum section. This way I don't need to post a million news...
Great news, we finally have some brand new great character + gun models thanks to *DEAD*FeRReT. Not only did we get that done, but we also have a brand...
We've been working a lot in the past few days. Though we haven't quite hit the milestone 20% yet, I'd say we are a fair 15% done. In any...
Great news, Crimson Crow is now back on track and getting a lot of work done! A few months ago we lost half our team, all our modeling programs failed,...