Neuromancer | 2007 Tech Demo
Apr 08, 2007 Full Version 1 commentNeuromancer | 2007 Tech Demo featuring 1 level of the game.

Neuromancer Based on the William Gibson Novel Neuromancer, the novel that defined Cyberpunk as a sub-genre of Science Fiction Literature and Media.
This game is still in production - release date has been recalled as the nature of the project has changed. No release date has been set.
Neuromancer is the intellectual property of William Gibson and was registered in 1984 under US Copyright, the book was published by Ace books and Penguin Books in the US. A game by Interplay Interactive was released in 1989 with the same name, the team behind this remake acknowledges their right as owners of the 1989 game IP which this remake is based on. Furthermore a motion picture was registered around 2003 under copyright and is still in production however under a new production company- this game remake acknowledges their rights to a film adaptation of the Novel by Williamg Gibson. This remake also acknowledges the graphic novel copyrighted by Marvel Comics in the US with the same name as well.
None of these parties listed are involved with the production of this remake. This is a purely fanbased remake which I am developing for free of charge and for no profit as a test of my skills. This remake is for educational purporses and for free distribution to the public.
I have sought permissions but have had no luck in contacting these people. If you represent one of these parties please do not hesitate to get in touch with me immediately.
The game has now been changed to Episodic distribution, I will be adding these episodes as Mods to this ModDB profile.
Neuromancer 2007 Tech Demo 1 - Requires Quicktime
Please note that Neuromancer 2007 has been discontinued because of a scope and design change. The distribution method displayed at the end of the game is redundant and being a tech demo the game fails to represent the quality of the final product in any way.
Epsiode 1: Chiba City Blues
Tech Demo 2.0 is scheduled for this episode as a demonstration of the new content and multi-platform editions of the game. No set release date has been given at this point.
Episode 2: The Shopping Expidition
Episode 3: Midnight In The Rue Jules Verne
Epsiode 4: The Straylight Run
A possible 5th Episode could be made based on the success of the inital game.
The scope and mission statement of this project is as follows:
Please note that Neuromancer is an adult video game. Using TIGRS this video game is rated ADULT. No one under the age of 18 should be exposed to this game. The game will feature adequate functions for concerned parents to lock the game out so that their child cannot access the game and the game will come standard with the lock on, though it will be easy to remove as to allow genuine over 18 Adult gamers ease of access to the game. It is the parental responsibility that no child is given access to this game and I as the developer cannot be held responcible for misuse of this content by a minor as I have already provided the means of self-censorship and its your choice to use it or not. Neuromancer is an adult story and depicts very strong drug usage as well as sexual references.

In no way does Neuromancer force or encourage the user to take drugs nor does it give the user control over the action, the drug references in this game are plot devices and not gameplay devices so they don't add anything to the user's experience rather to tell a story about the protagonists path to self destruction. Drug usage and the sexual references in the game will not be an interactive part of this game and I apologize in advance if such content offends you.
For more information on these ratings go to Tigrs.org
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Neuromancer | 2007 Tech Demo featuring 1 level of the game.
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Thank you :D
Just announcing that I've been working on some sprites and I'm going to be adding Male and Female characters that you can play as. (Given that this game was designed before the female gamer boom)
So to add a bit more interest to the game, you'll be able to play as 2 characters. (essentially though the story will remain the same)
I think I can pull that off for the tech demo.
Good luck on this. Looks good.
Just uploaded a screen shot of the tech demo running in Windows XP to confirm that YES its real and YES its working as a single EXE file. The convos speech bubbles have already been programmed and are in the game. Next stage is getting the interface to work and animating the characters.
Wow! That was quick! Strange how quickly it took me to get the movement working. The game properly tracks characters to the mouse now. Added a double click interface so now your character will run if he's taking too bloody long. (A huge problem in the original)
Progress people :D
Work has already begun on a possible tech-demo to be released when Ratz Bar is finished. The title screen is finished and works exactly as it did in the original game. More information later.
Yep ratz decided to show up for work today.. Go see him in action in the gallery.
Just discovered that Activision handled the publishing for the other two versions of the game. They've been contacted.
Well they sent me an email and re-directed me to the Permissions dept. I'd like to thank them for the fast reply. Keep your fingers crossed people.
Well I got an email from Inteplay saying that their contact services are currently down.. (figures) so I guess that means a long wait till then.
At least EA re-assured me that they'd get to me in 24 hours so hopefully I'll hear from them soon.