Old school fun meets new school flair - 8bit graphics with real time shadows, particles, bump mapping and more. Gameplay has permadeath but with progression (skills, crafted items, professions, and proficiencies), heavy crafting influence, and more.
Hello ModDB and first WIP video posted for your enjoyment.
Posted by jeffsim on Dec 27th, 2013
My name is Jeff and I've been writing casual games for a couple of decades now. Sometimes it's as a job, but most of the time it's to keep me sane in my 'real' job. I've had some successes (my Mahjong game hit the top 20 on the Windows Phone store), but not enough to make a living off of it. Which means that I don't have to worry about deadlines! :)
Which is where 7yrl comes in. It's a play on the 7DRL ("Seven Day RogueLike") challenge, toned back to something closer to my own timeframes. I'm having a blast creating it, and am starting to post up on moddb in hopes of getting other folks interested and getting their feedback.
I will periodically post large-scale updates here as well as downloadable alphas. If you'd like to follow a much more granular set of updates, then you can also check out my blog at www.7yrl.com.
Anyways, glad to be here!