Unreal Tournament 2004 is a multiplayer first person shooter that combines the kill-or-be-killed experience of gladiatorial combat with cutting-edge technology. Ten game modes - both team-based and "every man for himself" -- provide even the most hardcore gamer with palm-sweating challenges through unbelievably detailed indoor arenas and vast outdoor environments. As the ultimate techno-gladiator of the future, players will take their fates into their hands, battling against up to 32 other players online in action-packed, frag-filled arenas.
The FireBlade is a ground attack machine, filling the role of modern day vehicles like the Apache helicopter and Mi-28 Havoc. It's purpose is to search and destroy enemy ground forces with extreme prejudice. It carries a two man crew: a pilot and a gunner. The pilot's primary weapons are two side mounted armor piercing cannons. For an alt-fire, he has an extremely powerful cluster bomb that can heavily damage an enemy node with a single hit. However, the pilot's accuracy needs to be dead-on, since the bomb has a very short fall distance and is unguided. The gunner's role is defense against other airborne craft as well as light units such as infantry. For this task, he is armed with a shock turret with built-in zoom. The FireBlade is a heavy and armored craft, and not as maneuverable as the Raptor. However, she is fast and she can lay down some extremely dense firepower on a target. One idea for a map would be the Fireblade paired up with Raptors as an aerial strike...
The FireBlade is a ground attack machine, filling the role of modern day vehicles like the Apache helicopter and Mi-28 Havoc. It's purpose is to search and destroy enemy ground forces with extreme prejudice.
It carries a two man crew: a pilot and a gunner. The pilot's primary weapons are two side mounted armor piercing cannons. For an alt-fire, he has an extremely powerful cluster bomb that can heavily damage an enemy node with a single hit. However, the pilot's accuracy needs to be dead-on, since the bomb has a very short fall distance and is unguided. The gunner's role is defense against other airborne craft as well as light units such as infantry. For this task, he is armed with a shock turret with built-in zoom.
The FireBlade is a heavy and armored craft, and not as maneuverable as the Raptor. However, she is fast and she can lay down some extremely dense firepower on a target.
One idea for a map would be the Fireblade paired up with Raptors as an aerial strike team. :)
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I like the Fireblade just by the looks of it. Just a few on a very big map like ONS-Dawn would make for a very tense fight. As for the idea of an aerial strike team map, Assualt would do good.
How do you install it? As in where to you extract?