BSG: BtRL is an open source, space flight simulator powered by the enhanced FS2: Source Code Project engine. This standalone game is set in Ron D. Moore's Re-imagined Battlestar Galactica universe.

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CaptainSource
CaptainSource Mar 26 2008, 11:17pm says:

Brilliant guys, fraked those toasters good... yeah... lol... with the normal mapping, it is a little shiny in parts and makes it look a little more like plastic than space aged metal, but slightly defusing the light with a heavier spec map would do it... great work guys, I am sure a commercial gaming house could not do better...

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n0s_11
n0s_11 Mar 27 2008, 4:55pm says:

wow, stunning. hope you can release it soon :)

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Packer
Packer Mar 30 2008, 4:34pm says:

Its a bit hard to tell because of the detail on the clip but still looks very nice :D

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potter_pot
potter_pot Mar 31 2008, 11:43pm says:

Very nice guys, good work.

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bucky699
bucky699 Apr 13 2008, 11:32pm says:

Cool i was wondering if you'd do the launching from the tubes :P oh and how do you get cockpit view, all i can get is external and the regular HUD views.

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Description

Test using shaders and early Pegasus model.

Video Details
Type
Demonstration
Date
Mar 26th, 2008
Views
1,193 (6 today)
Length
01:53
Filename
BTrL_Pegasus.mov
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