We just got the permission of EA to make Reborn a standalone. What does it mean? It means you won't need Renegade or any other EA games in order to play Reborn. All you will need is to download the client, install and play.

Hi guys, sorry for the lack of updates, the team has been working hard on the mod, they've produced quite a few results for this weeks blog to show off. I won't post the whole blog here, instead I'll link to the forums for you to see it how it is, and comment on it there if you need.

Posted by drunkill on Feb 6th, 2007 digg this super bookmark


Hi guys, sorry for the lack of updates, the team has been working hard on the mod, they've produced quite a few results for this weeks blog to show off.
I won't post the whole blog here, instead I'll link to the forums for you to see it how it is, and comment on it there if you need.

This blog outlines:

  • The new direction for Reborn maps, as stated by Halo38 (Lead Enviromental Artist)
  • Quote:Now let's talking about mapping. I'll tell you from now that our very own JeepRubi and Halo38 are extremely hard at work with their new map, TS_Waterfront. This level is an urban map, with a very Tiberian Sunish feel to it. Of course it'll have the nice buildings modelled after TS civilian structures, as well as a good theme of war (if you can call that good).

  • Some WIP images of the new and improved Nod Advanced Powerplant which has been made by Sloth.
  • Texture progress on the GDI Juggernaut by Renardin.
  • I'd like to also mention this topic over on the forums (registration may be required) concerning the public views of the mod, it's a place where you can input your ideas or thoughts and they may be included in the modification at some later date.

    So Check out the blog in all it's glory.

    - drunkill
    Reborn PR.

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    CnC Reborn
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    Released Feb 26, 2008
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