Continue the epic saga of Homeworld with the sequel to PC Gamer’s 1999 Game of the Year. Combining elements of real-time strategy and space combat, Homeworld 2 delivers an evolutionary step in gameplay and technology. Cinematic-quality graphics, stunning special effects, brilliantly rendered ships and an innovative interface combine to create an immersive 3-D experience. The game has been designed with modders in mind, with customisability the key! Expect rippers to entend this already fabulous game!

Report abuse Gameplay Enhanced v1.21
Filename
HW2_GameplayEnhanced_v1_21.2.zip
Type
Full Version
Author
MiKail__
Date
Apr 4th, 2008
Size
0.05mb (49,742 bytes)
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108 (1 today)
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Description

Bugfixes for the last version. No new features. See description below.


CHANGES IN 1.21
• DEFINED ROLES: Player can no longer research or build tech
  that no-one on the team can use. (Ooops!)
• DEFINED ROLES: AI no longer considers building subsystems for
  ships no-one on the team can use. (This was causing the CPU
  to sit around mostly idle without spending all its RUs.)
• DEFINED ROLES: Fixed error in clearing messages from the
  screen.
• DEFINED ROLES: Ships belonging to other races (e.g., captured
  ships) are now properly transferred between players.
• DEFINED ROLES: Now checks whether players are of the same
  race before trying to transfer research.
• DEFINED ROLES: Added the "RoleFrigate", "RoleFighter" and
  "RoleCorvette" flags to "GameplayEnhanced_Config.lua".
  They're used in the AI scripts to tell the CPU which techs to
  ignore.
• SPECIAL FLEETS is now set up before DEFINED ROLES, just in
  case there's some incompatibility I didn't forsee.
• Fixed the bug where SPECIAL FLEETS was trying to grant
  "ECMProbe" research to Vaygr players.

Preview Image
Gameplay Enhanced v1.21
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Homeworld 2
Platform
PC
Engine
Unknown
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Official Page
Relic.com
Release Date
Released Aug 30, 2003
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MD5 Hash
a034d8b2815b3a712e662ee6e207e0e9
Related Mods
Gameplay Enhanced (Homeworld 2)
Gameplay Enhanced
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