Blasting off and rocking out in this action packed Music driven game. Your music collection creates your experience. Use your own collection of songs, and play through them blasting away towards asteroids, enemy fighters and massive bosses. Interstellar battle never sounded so good.

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Blog RSS Feed Report abuse Latest News: Progress

0 comments by wesurrendergames on Jul 29th, 2011

Hi everyone,
We thought it'd be polite to post some news from time to time on the progress of our game.
Currently, we have most of the game down in code, it runs, it plays, and it works. We've got bosses to work on and some extra features to implement. There's a lot of code in the works here, so we'll be cleaning that up over the next couple of days. After that we're planning on adding some extra variety and more replay-ability to the game. Then it's polish polish polish!

We've currently held off on a release date, so far. And this is because we don't want to make a promise we can't deliver. The game is on here, which means we aren't too far off. But we aren't going to speculate a date until we can see that light at the end of the tunnel. Besides that, we want you to receive the best possible experience from the game, and that means making sure that everything is as smooth and polished as possible.
But on that note, we want to add that we aren't going to say "be patient" or "It'll be done when it's done", and not turn up with the goods for years. We're getting there, it's done when it's done but it'll be out soon.

If you've got any questions, ideas or comments on our debut title. Please feel free to drop us an e-mail to admin@wesurrendergames.com or message us here on Desura.

Thanks for reading.
WeSurrender Games

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wesurrendergames Creator
wesurrendergames Jul 29 2011, 10:24am says:

A quick update, here in the comments.
The PC release is coming on strong, and we've started porting to android already. We may expect a slightly later android port, as we've gotta re-write a lot of the code for android, and optimize it for those who don't have super-computer handsets. We're aiming at the HTC Hero(or G2 Touch) for minimum mobile specs, it's an old device so if it runs on that it should run on anything newer/better.
If you have an android phone, and want to Beta-test our Android port. Message us and we'll let you know when it's ready for testing.

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3rdRock
Platforms
Windows, Android, Metro, X360
Developer & Publisher
WeSurrender Games
Engine
Custom Built
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Release Date
TBD
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Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
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3rdRock
3rdRock
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Last Update
3 years ago
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