3DBE is an indie game around engineering and constructing. Creating ingenious architecture and mechanics in a physicalized world by combining materials like beams, ropes, interactive hydraulics and street segments. Construct one of the endless possible constructions and make them move, maybe through a selfmade world or space created in the leveleditor. In a mission campaign you will have to drive a truck over the bridges just made before. Bridges in the meaning to connect one point to another. This could be a bow bridge over a river, a crane to lift the truck up a mountain, a cable car to bridge a canyon or whatever is possible to realise with a limited amount of credits. So its important to build wise to get stability, -otherwise you could see an impressive collapse of the construction. To make this possible i work on the easiest accessable 3D editor to place and connect the materials.

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3D Bridge Engineer

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Oct 13, 2012 3D Bridge Engineer 0 comments

Since the last time i did some fine-tuning on the concept. Integrated the leveleditormade terrains into the menu structure. Worked on the editor itself...

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3D Bridge Engineer

next Update

Nov 6, 2012 3D Bridge Engineer 0 comments

The Leveleditor got a mission briefing and more properties. Shortening of the creation for the street segments.

Updates list
3D Bridge Engineer

Updates list

Nov 25, 2012 3D Bridge Engineer 0 comments

a list of the development process of 3D Bridge Engineer in the last 3 weeks.

Status update 1/13
3D Bridge Engineer

Status update 1/13

Jan 30, 2013 3D Bridge Engineer 1 comment

There was a lot of managing to do around the game. Finding strategies and investors. Parts of it are done. Following you see a list of what i did on developing...

Update 3/13
3D Bridge Engineer

Update 3/13

Mar 16, 2013 3D Bridge Engineer 0 comments

Last thinkings on the game and some technical updates.

Update 4/13
3D Bridge Engineer

Update 4/13

Apr 30, 2013 3D Bridge Engineer 1 comment

Colors for the prefabs. Object import. Tutorial Levels.

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3D Bridge Engineer
Platforms
Windows, Mac, Linux, Web
Developed By
.Robert
Engine
Custom Built
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Release Date
Coming Aug 2013
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