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3DBE is an indie game around engineering and constructing. Creating ingenious architecture and mechanics in a physicalized world by combining materials like beams, ropes, interactive hydraulics and street segments. Construct one of the endless possible constructions and make them move, maybe through a selfmade world or space created in the leveleditor. In a mission campaign you will have to drive a truck over the bridges just made before. Bridges in the meaning to connect one point to another. This could be a bow bridge over a river, a crane to lift the truck up a mountain, a cable car to bridge a canyon or whatever is possible to realise with a limited amount of credits. So its important to build wise to get stability, -otherwise you could see an impressive collapse of the construction. To make this possible i work on the easiest accessable 3D editor to place and connect the materials.
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this is sort of a boot, the cylinders are upwelling the construction. A rudder is fitted at the front with hydraulics for the steering and the silver cylinder in the back is rotating as an engine by 2 hydraulics.