3DBE is a game around engineering and constructing. Creating ingenious architecture and mechanics in a physicalized world by combining materials like beams, ropes, interactive hydraulics and street segments. Construct one of the endless possible constructions and make them move, maybe through a selfmade world or space created in the leveleditor. In a mission campaign you will have to drive a truck over the bridges just made before. Bridges in the meaning to connect one point to another. This could be a bow bridge over a river, a crane to lift the truck up a mountain, a cable car to bridge a canyon or whatever is possible to realise with a limited amount of credits. So its important to build wise to get stability, -otherwise you could see an impressive collapse of the construction. To make that possible, you get an easy of access and strong 3D editor.
The Rialto bridge in venice.
I have only used 2 different materials for the building..the beams and wall segments with different textures.
Its not photorealistic as its not a 3d graphics software, but shows you that you can visualize very different ideas. In this case a more solid construction.