Red Alert: A Path Beyond is an exciting, free first person shooter based on Westwood's classic real time strategy, Command & Conquer: Red Alert.  Control the characters, infantry, and vehicles from the classic and its expansions Counterstrike and The Aftermath in a unique flavor of base-oriented combat.

RA:APB has been featured by Game Informer, PC Gamer, Games for Windows, Let's Play, PC Zone (UK), eGames (GER), and has appeared on Electronic Art's very own CommandAndConquer.com; not to mention having a showing at the Leipzig Games Convention in 2006 and another shout-out segment in Battlecast Primetime. Recently, we were also listed in 1up.com's best free games of 2008... on top of being ModDB's 2nd Place Indie Game of the Year 2007.

Video and images appearing on this page are actual in-game footage taken during live gameplay.

The War 

It's 1946. Mankind has just gone through one of the most brutal wars it ever faced. While the rest of the world is still in shock and trying to find ways to prevent such an event from ever taking place again, a Jewish/German scientist of unmatched genius by the name of Albert Einstein, decides to act. With a device he was engineering for the US government (at a secret research center in Trinity, New Mexico-- the same site where he helped develop the most devastating weapons mankind has come to know), he travels back into time to kill the person who he sees as the root of all misery; Adolf Hitler. He catches up with Hitler in 1926, as Hitler is still a young - but already embittered - man and 'disposes' of him; without thinking through the consequences thoroughly enough, as time will soon tell.

Mammoth in Snow Heavy Tank versus Ore Truck


It's now the 1950s. World War II never happened; at least, not yet. Germany remains a peace-loving country with close ties to other European nations, now finding themselves facing increasing tensions with Russia under Josef Stalin's lead... and all the while the Soviet Union grows in influence and military might. Attempting to live up to a glorious Marxist dream he has envisioned, Stalin mobilizes the forces of the USSR. His goal? The Soviet Union stretching from coast to coast after an epic communist revolution, with Russia reigning supreme. The nations of England, France, Germany, Greece, Turkey and many more form the Alliance that seeks to put an end to this madman's nightmare before he can see to its completion. The Great World War II has begun.

The Sides

Players, joining the game at anytime during the gameplay, will usually be signing up to fight for either the Allied or Soviet forces. Currently in planning are also competitive-cooperative missions and unorthodox levels based around a specific set of RA:CS missions some of you may remember...

The Soviets rely on no-brainer brute force tactics, with the heaviest and hardest-hitting units on the battlefield. With an emphasis on putting as much fire on-target as possible, as quickly as possible, the Soviet arsenal includes many weapons with large areas of effect, and all their tanks include twinned barrels. While their navy is not neccessarily impressive, they can field massive squadrons of Hind helicopters.

Tesla Tank HIND


The Allies require a bit more finesse to play. Taking advantage of the Soviet's slow advance with long ranged weaponry and agile combat units are only part of the plan. An array of uniquely-abled units like the Thief, Spy, and Mobile Gap Generator are able to play an important support role, and the Allies feature important field-repair infantry. Precise and powerful hits are key features of the combat-oriented units.

The Units

Command almost the entire roster of vehicles and infantry from Red Alert and its expansions, with new flair. Discover new unit combinations to make defeating your enemies a breeze. There is a near-complete roster of both combat and support vehicles for land, sea, and air, including:

  • Light, Medium, Heavy, and Mammoth main battle tanks


  • Tesla escort/support tanks


  • Mobilized 155mm Artillery and V2 Launcher long-range bombardment


  • AP/AV Minelayers to secure your perimeter


  • Ore Trucks, for a different kind of mining altogether


  • Basic infantry are complimented by shotgun and lmg toting officers


  • C4-weilding Tanya and mechanical menace Volkov


  • Gunboats, Destroyers, Subs, and Missile Subs


  • Demolition Trucks and MAD Tanks for wholesale destruction - at a price


  • Longbow, Hind, and Chinook helicopters


  • APCs and Naval Transports to ferry your soldiers


  • Snipers for the FPS fans out there, but trickier than you'd expect


  • Spies and Thieves to subtly (or overtly) harass the enemy


  • Engineers, Technicians, Medics, and Mechanics


  • Rocket Soldiers and Flamethrowers hit the other side where it hurts


Allied Infantry Mammoth Tank


The Outcome

Needless to say, we've been at this for a while to get to version Beta 1.2.0, and the unit balance is in constant revision. The map list is always being expanded, with over 20 primary maps for play, with an assortment of fan maps available for checking out. There is a game running nearly 24/7, and detailed statistical tracking is available with forum sig integration. We are dedicated to the constant revision and enhancement of this game, and have worked hard to make it what it now is, after a year-long break a while back. We'll try to provide a hosting package as soon as possible.

Longbow Officer vs Heavy


We hope you like what we have to offer, and look forward to your constructive feedback at our forums. It's a blast to play.  

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Weapon Update: Allied Shotgun Weapon Update: Colt M1911A1
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3 comments by Aircraftkiller on Aug 23rd, 2002 digg this super bookmark


L3f7H4nd3d finally got around to putting up the model image of the Red Alert Helipad I designed a week or two ago. Due to limitations in the Renegade engine, we are not able to make helicopter units be dependent on its existence or spawn at the Helipads. However, it does look good and works as eye candy, at the very least.

This is the purchase icon for it in the RTS game Red Alert:

This is the model itself:

As always, you can see more of our work at this page: Cncrenegade.info

-Aircraftkiller out.

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Red Alert: A Path Beyond - Vengeance Trailer

Red Alert: A Path Beyond - Vengeance Trailer

Feb 03, 2008 Trailers 3 comments

Full Quality Download of Trailer. (Recommended) Featuring all of your favorite units from the Red Alert universe of Command & Conquer, RA-APB is a...

RA:APB 1.2.0 Full Installer

RA:APB 1.2.0 Full Installer

Jan 26, 2008 Full Version 9 comments

This is the most recent full version of the game (Beta + Patch 2). It comes with the new launcher and manual in addition to everything else. If you are...

APB-Beta Field Manual

APB-Beta Field Manual

Sep 13, 2007 Other 2 comments

This is the same manual that will be included in the installer of APB-Beta, well almost. This downloadable version has two updated images, nothing big...

New Stealth Effect

New Stealth Effect

Jul 17, 2007 Movies 0 comments

Basically, we've got some really fancy new refraction capabilities we can put to good use, thanks to Saberhawk's efforts. It's being employed...

Tesla Technology Preview

Tesla Technology Preview

Jun 23, 2007 Movies 0 comments

This video shows off the some of the new effects for the Tesla based weapons. They include multiple arcs for the electrical bolts, new audio including...

June 2007 RA:APB/RA2:AR Podcast

June 2007 RA:APB/RA2:AR Podcast

Jun 14, 2007 Other 0 comments

This is the "official edit" of the TeamSpeak Q&A/Podcast. The live chat went very well and covered a number of community concerns as well as...

Comments  (770 - 780 of 785)
xan
xan Feb 16 2003, 6:52am says:

it looks wicked nice vidio

+1 vote     reply to comment
xan
xan Feb 16 2003, 6:51am says:

whens it coming out

+1 vote     reply to comment
Some1_Call_911
Some1_Call_911 Dec 6 2002, 6:51am says:

Nice video, keep up the kickin' work, man.

+1 vote     reply to comment
ino145
ino145 Nov 25 2002, 10:27am says:

i am back from atrip en i now somthing a bout CHRONOWARS if any budie nows when it is coming online(LEASHED)
mail me AT INO145@hotmail.com

G__________R_________Z

FROM
I**********N*********O

1 4 5

+1 vote     reply to comment
Some1_Call_911
Some1_Call_911 Nov 12 2002, 8:48pm says:

You guys are going to turn that ugly green tiberium into golden ore, right? Along with ore trucks and stuff? And don't tell me the ore will inflict damage on units!

+1 vote     reply to comment
kane6302
kane6302 Oct 29 2002, 10:35am says:

Another cool piece of the C&C universe gone 3D. Looks totaly awsome(i've seen other pics on other sites) and i think it will be great to play it with my fellow clan mates.

+1 vote     reply to comment
GeneralYoda
GeneralYoda Oct 14 2002, 1:16pm says:

I wuld love to play as a dog, hide behind a rock and wait for an allied soldier to come by and attack him, or make everyone on the team dogs and attack in a big pack, that would be awesome.

+1 vote     reply to comment
rocker-skater-2002
rocker-skater-2002 Oct 12 2002, 8:46am says:

...That's really all I can say. Good work, guys!

...oh, and the Attack Dogs would be a good feature, but is that even possible? ...I mean, modeling the character, editing the stats, killing someone by ripping them apart (new animations)...I mean, I'm up for it, I'm just unsure if it can be done, since it would be easier to kill the dogs since they're in 3D, instead of 2D-rendered.

...although the mod is possible to complete, since the Sub Pen has been created.

I gotta hand it to ya, L3f7H4nd3d, and all you other guys, keep it up!

+1 vote     reply to comment
L3f7H4nd3d
L3f7H4nd3d Sep 18 2002, 9:11pm says:

At the moment that would be more trouble than it's worth, however if it is possible we will be including dogs.

+1 vote     reply to comment
Some1_Call_911
Some1_Call_911 Sep 9 2002, 8:35am says:

We need attack dogs for the soviets. That would rule.

+1 vote     reply to comment
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Red Alert: A Path Beyond
Platform
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Apathbeyond.com
Release Date
Released Dec 22, 2007
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First Person Shooter
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War
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