Red Alert: A Path Beyond is an exciting, free first person shooter based on Westwood's classic real time strategy, Command & Conquer: Red Alert.  Control the characters, infantry, and vehicles from the classic and its expansions Counterstrike and The Aftermath in a unique flavor of base-oriented combat.

RA:APB has been featured by Game Informer, PC Gamer, Games for Windows, Let's Play, PC Zone (UK), eGames (GER), and has appeared on Electronic Art's very own CommandAndConquer.com; not to mention having a showing at the Leipzig Games Convention in 2006 and another shout-out segment in Battlecast Primetime. Recently, we were also listed in 1up.com's best free games of 2008... on top of being ModDB's 2nd Place Indie Game of the Year 2007.

Video and images appearing on this page are actual in-game footage taken during live gameplay.

The War 

It's 1946. Mankind has just gone through one of the most brutal wars it ever faced. While the rest of the world is still in shock and trying to find ways to prevent such an event from ever taking place again, a Jewish/German scientist of unmatched genius by the name of Albert Einstein, decides to act. With a device he was engineering for the US government (at a secret research center in Trinity, New Mexico-- the same site where he helped develop the most devastating weapons mankind has come to know), he travels back into time to kill the person who he sees as the root of all misery; Adolf Hitler. He catches up with Hitler in 1926, as Hitler is still a young - but already embittered - man and 'disposes' of him; without thinking through the consequences thoroughly enough, as time will soon tell.

Mammoth in Snow Heavy Tank versus Ore Truck


It's now the 1950s. World War II never happened; at least, not yet. Germany remains a peace-loving country with close ties to other European nations, now finding themselves facing increasing tensions with Russia under Josef Stalin's lead... and all the while the Soviet Union grows in influence and military might. Attempting to live up to a glorious Marxist dream he has envisioned, Stalin mobilizes the forces of the USSR. His goal? The Soviet Union stretching from coast to coast after an epic communist revolution, with Russia reigning supreme. The nations of England, France, Germany, Greece, Turkey and many more form the Alliance that seeks to put an end to this madman's nightmare before he can see to its completion. The Great World War II has begun.

The Sides

Players, joining the game at anytime during the gameplay, will usually be signing up to fight for either the Allied or Soviet forces. Currently in planning are also competitive-cooperative missions and unorthodox levels based around a specific set of RA:CS missions some of you may remember...

The Soviets rely on no-brainer brute force tactics, with the heaviest and hardest-hitting units on the battlefield. With an emphasis on putting as much fire on-target as possible, as quickly as possible, the Soviet arsenal includes many weapons with large areas of effect, and all their tanks include twinned barrels. While their navy is not neccessarily impressive, they can field massive squadrons of Hind helicopters.

Tesla Tank HIND


The Allies require a bit more finesse to play. Taking advantage of the Soviet's slow advance with long ranged weaponry and agile combat units are only part of the plan. An array of uniquely-abled units like the Thief, Spy, and Mobile Gap Generator are able to play an important support role, and the Allies feature important field-repair infantry. Precise and powerful hits are key features of the combat-oriented units.

The Units

Command almost the entire roster of vehicles and infantry from Red Alert and its expansions, with new flair. Discover new unit combinations to make defeating your enemies a breeze. There is a near-complete roster of both combat and support vehicles for land, sea, and air, including:

  • Light, Medium, Heavy, and Mammoth main battle tanks


  • Tesla escort/support tanks


  • Mobilized 155mm Artillery and V2 Launcher long-range bombardment


  • AP/AV Minelayers to secure your perimeter


  • Ore Trucks, for a different kind of mining altogether


  • Basic infantry are complimented by shotgun and lmg toting officers


  • C4-weilding Tanya and mechanical menace Volkov


  • Gunboats, Destroyers, Subs, and Missile Subs


  • Demolition Trucks and MAD Tanks for wholesale destruction - at a price


  • Longbow, Hind, and Chinook helicopters


  • APCs and Naval Transports to ferry your soldiers


  • Snipers for the FPS fans out there, but trickier than you'd expect


  • Spies and Thieves to subtly (or overtly) harass the enemy


  • Engineers, Technicians, Medics, and Mechanics


  • Rocket Soldiers and Flamethrowers hit the other side where it hurts


Allied Infantry Mammoth Tank


The Outcome

Needless to say, we've been at this for a while to get to version Beta 1.2.0, and the unit balance is in constant revision. The map list is always being expanded, with over 20 primary maps for play, with an assortment of fan maps available for checking out. There is a game running nearly 24/7, and detailed statistical tracking is available with forum sig integration. We are dedicated to the constant revision and enhancement of this game, and have worked hard to make it what it now is, after a year-long break a while back. We'll try to provide a hosting package as soon as possible.

Longbow Officer vs Heavy


We hope you like what we have to offer, and look forward to your constructive feedback at our forums. It's a blast to play.  

Image RSS Feed Latest Screens
Weapon Update: Allied Shotgun Weapon Update: Colt M1911A1
Blog RSS Feed Report abuse Latest News: Vehicles galore, oh my!

0 comments by Aircraftkiller on Nov 12th, 2002 digg this super bookmark


Well, today, I bring you good news from the best C&C Renegade modification so far. As I said before in my last news post, there will be naval combat in our Red Alert total conversion of Renegade. Guess what, kiddies? We've got the first step implemented. The Allied Gunboat and the Soviet Akula attack submarine.

You can view the Gunboat here:

You can view the Soviet Akula here:

We're getting there...

Now, on to the more important things. The new beta, beta v3, will be shipping tommorow if I receive the Soviet Tesla Tank model. The Tesla Tank was the Soviets' pride, a mobile version of the Tesla Coil, a massive anti-tankinfantry electricity firing pole of destruction. It is quite weak, however... So the Allied tanks in masses should have no problem fighting it.

More updates soon. Check out the modification website while you're waiting!

Renegade Alert modification website

-Aircraftkiller

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Red Alert: A Path Beyond - Vengeance Trailer

Red Alert: A Path Beyond - Vengeance Trailer

Feb 03, 2008 Trailers 3 comments

Full Quality Download of Trailer. (Recommended) Featuring all of your favorite units from the Red Alert universe of Command & Conquer, RA-APB is a...

RA:APB 1.2.0 Full Installer

RA:APB 1.2.0 Full Installer

Jan 26, 2008 Full Version 9 comments

This is the most recent full version of the game (Beta + Patch 2). It comes with the new launcher and manual in addition to everything else. If you are...

APB-Beta Field Manual

APB-Beta Field Manual

Sep 13, 2007 Other 2 comments

This is the same manual that will be included in the installer of APB-Beta, well almost. This downloadable version has two updated images, nothing big...

New Stealth Effect

New Stealth Effect

Jul 17, 2007 Movies 0 comments

Basically, we've got some really fancy new refraction capabilities we can put to good use, thanks to Saberhawk's efforts. It's being employed...

Tesla Technology Preview

Tesla Technology Preview

Jun 23, 2007 Movies 0 comments

This video shows off the some of the new effects for the Tesla based weapons. They include multiple arcs for the electrical bolts, new audio including...

June 2007 RA:APB/RA2:AR Podcast

June 2007 RA:APB/RA2:AR Podcast

Jun 14, 2007 Other 0 comments

This is the "official edit" of the TeamSpeak Q&A/Podcast. The live chat went very well and covered a number of community concerns as well as...

Comments  (720 - 730 of 785)
ramjetros
ramjetros Jul 23 2004, 5:10pm says:

guy maybe you can change the range because it take 15 meters to shoot in the ranger and m16 ak47 and others so make it longer please. loner range

+1 vote     reply to comment
Darkblade
Darkblade Jul 23 2004, 7:19am says:

If it doesnt fit in with the mod, then why did you even suggest it?

motorbikes are a big fat NO.
Maybe, just MAYBE, in a MUCH later patch we MIGHT have AI dogs, but i doubt it.

The rest of your ideas are sensible (apart from the tank in water one :p), but i doubt they will be implimented.
Makes things too fiddley and takes away that element that made renegade MP so addictive.

+1 vote     reply to comment
sebz
sebz Jul 23 2004, 7:00am says:

i know this dosent go with the ra1 theme, but here r ideas.
Motorbike (it would be cool)
Dogs (they follow the storyline, but the animation and God knows what else would be hard.)
Tanks could go into the water, and blow up or fuse if they get too deep.
If a heli hits a wall, it loses some health
If a boat hits something like a rock, it gets damaged. no damage if it hits a wall.
If you shoot a civilian building, it gets damaged.

ill give u more ideas if u want em
Seb

+1 vote     reply to comment
RenX
RenX Jul 22 2004, 10:11pm says:

Non that are up for download. They still have to be compiled into a new patch....like i've been saying.

+1 vote     reply to comment
ramjetros
ramjetros Jul 22 2004, 9:16pm says:

are there iny updates beside the patch0.9925b!

+1 vote     reply to comment
RenX
RenX Jul 21 2004, 8:55pm says:

No.

+1 vote     reply to comment
ramjetros
ramjetros Jul 21 2004, 8:18pm says:

GIVE US A DATE WHEN YOU SHOULD BE DONE AND WHEN WE CAN DOWNLOAD IT

PS: I WAN'T BOT IN MAPS TOO GOOD BOT THAT DON'T FOLLOW YOU AND NEW WEPONS

+1 vote     reply to comment
RenX
RenX Jul 21 2004, 8:11pm says:

There is no set date, and it's not going to be finished any time soon. However, the .993b patch is expected to be ready near the 1st of August.

+1 vote     reply to comment
ramjetros
ramjetros Jul 21 2004, 8:08pm says:

i want a date when its done and when we can download it

+1 vote     reply to comment
Darkness
Darkness Jul 18 2004, 3:09pm says:

Looks nice, I'm looking forward to your next release.

BUT I WANT BOTS :dead:

:P

+1 vote     reply to comment
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Red Alert: A Path Beyond
Platform
PC
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Official Page
Apathbeyond.com
Release Date
Released Dec 22, 2007
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Style
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First Person Shooter
Theme
War
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Multiplayer
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