Red Alert: A Path Beyond - Vengeance Trailer
Feb 03, 2008 Trailers 3 commentsFull Quality Download of Trailer. (Recommended) Featuring all of your favorite units from the Red Alert universe of Command & Conquer, RA-APB is a...
Red Alert: A Path Beyond is an exciting, free first person shooter based on Westwood's classic real time strategy, Command & Conquer: Red Alert. Control the characters, infantry, and vehicles from the classic and its expansions Counterstrike and The Aftermath in a unique flavor of base-oriented combat.
RA:APB has been featured by Game Informer, PC Gamer, Games for Windows, Let's Play, PC Zone (UK), eGames (GER), and has appeared on Electronic Art's very own CommandAndConquer.com; not to mention having a showing at the Leipzig Games Convention in 2006 and another shout-out segment in Battlecast Primetime. Recently, we were also listed in 1up.com's best free games of 2008... on top of being ModDB's 2nd Place Indie Game of the Year 2007.
Video and images appearing on this page are actual in-game footage taken during live gameplay.
It's 1946. Mankind has just gone through one of the most brutal wars it ever faced. While the rest of the world is still in shock and trying to find ways to prevent such an event from ever taking place again, a Jewish/German scientist of unmatched genius by the name of Albert Einstein, decides to act. With a device he was engineering for the US government (at a secret research center in Trinity, New Mexico-- the same site where he helped develop the most devastating weapons mankind has come to know), he travels back into time to kill the person who he sees as the root of all misery; Adolf Hitler. He catches up with Hitler in 1926, as Hitler is still a young - but already embittered - man and 'disposes' of him; without thinking through the consequences thoroughly enough, as time will soon tell.
It's now the 1950s. World War II never happened; at least, not yet. Germany remains a peace-loving country with close ties to other European nations, now finding themselves facing increasing tensions with Russia under Josef Stalin's lead... and all the while the Soviet Union grows in influence and military might. Attempting to live up to a glorious Marxist dream he has envisioned, Stalin mobilizes the forces of the USSR. His goal? The Soviet Union stretching from coast to coast after an epic communist revolution, with Russia reigning supreme. The nations of England, France, Germany, Greece, Turkey and many more form the Alliance that seeks to put an end to this madman's nightmare before he can see to its completion. The Great World War II has begun.
Players, joining the game at anytime during the gameplay, will usually be signing up to fight for either the Allied or Soviet forces. Currently in planning are also competitive-cooperative missions and unorthodox levels based around a specific set of RA:CS missions some of you may remember...
The Soviets rely on no-brainer brute force tactics, with the heaviest and hardest-hitting units on the battlefield. With an emphasis on putting as much fire on-target as possible, as quickly as possible, the Soviet arsenal includes many weapons with large areas of effect, and all their tanks include twinned barrels. While their navy is not neccessarily impressive, they can field massive squadrons of Hind helicopters.
The Allies require a bit more finesse to play. Taking advantage of the Soviet's slow advance with long ranged weaponry and agile combat units are only part of the plan. An array of uniquely-abled units like the Thief, Spy, and Mobile Gap Generator are able to play an important support role, and the Allies feature important field-repair infantry. Precise and powerful hits are key features of the combat-oriented units.
Command almost the entire roster of vehicles and infantry from Red Alert and its expansions, with new flair. Discover new unit combinations to make defeating your enemies a breeze. There is a near-complete roster of both combat and support vehicles for land, sea, and air, including:
Needless to say, we've been at this for a while to get to version Beta 1.2.0, and the unit balance is in constant revision. The map list is always being expanded, with over 20 primary maps for play, with an assortment of fan maps available for checking out. There is a game running nearly 24/7, and detailed statistical tracking is available with forum sig integration. We are dedicated to the constant revision and enhancement of this game, and have worked hard to make it what it now is, after a year-long break a while back. We'll try to provide a hosting package as soon as possible.
We hope you like what we have to offer, and look forward to your constructive feedback at our forums. It's a blast to play.
3 comments by drunkill on Dec 22nd, 2007 digg this super bookmark
We are proud to announce that work has been completed on Beta Patch 2 (1.2.0) and it has just been released to the public as a Christmas Present from our team.
Beta Patch 2 (henceforth reffered to as 1.2.0) adds some new content to A Path Beyond such as the new Redeye Anti Aircraft Missile Launcher to replace our older Stinger model, new and updated explosions, fire emitters, minor balance tweaking and fixes some graphical and coding errors, allowing for smoother online gameplay.
Included in 1.2.0 is a new frontend Launcher, which can store server information, change ingame settings and graphical options, latest news and can also detect when newer versions have been released and automatically download them.

1.2.0 is available as either a Patch which must be installed ontop of an existing Beta Patch 1 install, or a full installer which included all the required files to play.
Here are a list of mirrors so far [note: at time of publishing, some links may not have finished uploading or been unlocked to the public] A moddb mirror will be added soon.
Thanks to Gamershell.com
Thanks to Kholdstare
Thanks to tomatoslayer
Thanks to vipeax
Thanks to Gamershell.com
Thanks to tomatoslayer
Thanks to Kholdstare
Thanks to vipeax
Thanks to pieceofme
Thanks to WD
If you have any questions or comments head over to the forums, there's also a bug reporting section if you need help with things. Or join us on IRC @ irc.n00bstories.com #apathbeyond
Check the website for further details:
www.apathbeyond.com
Merry Christmas from everyone at Bluehell Productions
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Full Quality Download of Trailer. (Recommended) Featuring all of your favorite units from the Red Alert universe of Command & Conquer, RA-APB is a...
This is the most recent full version of the game (Beta + Patch 2). It comes with the new launcher and manual in addition to everything else. If you are...
This is the same manual that will be included in the installer of APB-Beta, well almost. This downloadable version has two updated images, nothing big...
Basically, we've got some really fancy new refraction capabilities we can put to good use, thanks to Saberhawk's efforts. It's being employed...
This video shows off the some of the new effects for the Tesla based weapons. They include multiple arcs for the electrical bolts, new audio including...
This is the "official edit" of the TeamSpeak Q&A/Podcast. The live chat went very well and covered a number of community concerns as well as...
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
Why exactly is the "Jewish" description necessary?
Einstein liked to mine rocks in space, therefore-- why exactly do you even care?
Hey Guys, could you ask for the source code for the engine? It would greatly benefit the whole graphical part of the game and it would surely enable more gameplay options.
We've asked for it before, but EA is reluctant to give it up. Mainly because they make no money form us, we do give C&C a bit of advertising, but they do not gain much from our project. Who knows, one day they might decide to be really nice and give it out to everyone, but we don't know if that'll happen or not. =\
where can i dwnld it, i can only see beta patch :S
Moddb.com
"Version Mismatch" is a bit of a vague error message. It can indicate that you have other mods installed on top of APB, that you're connecting with an older copy, or even that your username is invalid; it can ALSO indicate that your name is already in use.
I'd like to warm ppl about this mod. I played it online one day and they said it was ok to swear. And one day I swear and I get banned for 24 hours. The moderators are real assholes. This guy named Allied 29 or something. I HAVE NEVER PLAYED ONLINE WITH A BITCH LIKE HIM. He is a horrible moderator. If I knew the team was like this I wouldn't of ever Downloaded this mod.
Allie29 is not a part of the development team, is not an official forum moderator, and is not a Bluehell Productions internal tester. He was appointed as a gameserver moderator by MP-Gaming and does not neccessarily represent the views or values held by the team.
As the lead producers, I can happily say that I swear my head off in-game in a most profuse manner, and would not call others on it unless they somehow swore even worse than I did.