Red Alert: A Path Beyond - Vengeance Trailer
Feb 03, 2008 Trailers 3 commentsFull Quality Download of Trailer. (Recommended) Featuring all of your favorite units from the Red Alert universe of Command & Conquer, RA-APB is a...
Red Alert: A Path Beyond is an exciting, free first person shooter based on Westwood's classic real time strategy, Command & Conquer: Red Alert. Control the characters, infantry, and vehicles from the classic and its expansions Counterstrike and The Aftermath in a unique flavor of base-oriented combat.
RA:APB has been featured by Game Informer, PC Gamer, Games for Windows, Let's Play, PC Zone (UK), eGames (GER), and has appeared on Electronic Art's very own CommandAndConquer.com; not to mention having a showing at the Leipzig Games Convention in 2006 and another shout-out segment in Battlecast Primetime. Recently, we were also listed in 1up.com's best free games of 2008... on top of being ModDB's 2nd Place Indie Game of the Year 2007.
Video and images appearing on this page are actual in-game footage taken during live gameplay.
It's 1946. Mankind has just gone through one of the most brutal wars it ever faced. While the rest of the world is still in shock and trying to find ways to prevent such an event from ever taking place again, a Jewish/German scientist of unmatched genius by the name of Albert Einstein, decides to act. With a device he was engineering for the US government (at a secret research center in Trinity, New Mexico-- the same site where he helped develop the most devastating weapons mankind has come to know), he travels back into time to kill the person who he sees as the root of all misery; Adolf Hitler. He catches up with Hitler in 1926, as Hitler is still a young - but already embittered - man and 'disposes' of him; without thinking through the consequences thoroughly enough, as time will soon tell.
It's now the 1950s. World War II never happened; at least, not yet. Germany remains a peace-loving country with close ties to other European nations, now finding themselves facing increasing tensions with Russia under Josef Stalin's lead... and all the while the Soviet Union grows in influence and military might. Attempting to live up to a glorious Marxist dream he has envisioned, Stalin mobilizes the forces of the USSR. His goal? The Soviet Union stretching from coast to coast after an epic communist revolution, with Russia reigning supreme. The nations of England, France, Germany, Greece, Turkey and many more form the Alliance that seeks to put an end to this madman's nightmare before he can see to its completion. The Great World War II has begun.
Players, joining the game at anytime during the gameplay, will usually be signing up to fight for either the Allied or Soviet forces. Currently in planning are also competitive-cooperative missions and unorthodox levels based around a specific set of RA:CS missions some of you may remember...
The Soviets rely on no-brainer brute force tactics, with the heaviest and hardest-hitting units on the battlefield. With an emphasis on putting as much fire on-target as possible, as quickly as possible, the Soviet arsenal includes many weapons with large areas of effect, and all their tanks include twinned barrels. While their navy is not neccessarily impressive, they can field massive squadrons of Hind helicopters.
The Allies require a bit more finesse to play. Taking advantage of the Soviet's slow advance with long ranged weaponry and agile combat units are only part of the plan. An array of uniquely-abled units like the Thief, Spy, and Mobile Gap Generator are able to play an important support role, and the Allies feature important field-repair infantry. Precise and powerful hits are key features of the combat-oriented units.
Command almost the entire roster of vehicles and infantry from Red Alert and its expansions, with new flair. Discover new unit combinations to make defeating your enemies a breeze. There is a near-complete roster of both combat and support vehicles for land, sea, and air, including:
Needless to say, we've been at this for a while to get to version Beta 1.2.0, and the unit balance is in constant revision. The map list is always being expanded, with over 20 primary maps for play, with an assortment of fan maps available for checking out. There is a game running nearly 24/7, and detailed statistical tracking is available with forum sig integration. We are dedicated to the constant revision and enhancement of this game, and have worked hard to make it what it now is, after a year-long break a while back. We'll try to provide a hosting package as soon as possible.
We hope you like what we have to offer, and look forward to your constructive feedback at our forums. It's a blast to play.
0 comments by Category_5_Hurricane on Jun 18th, 2007 digg this super bookmark
Aparrently ModDB decided to cut half of my last news post off so my topic name made no sense. So I'll quickly recap what was cut.
I brought up the Podcast that the RA:APB and RA2:AR teams did not long ago. We talked about a huge range of topics during the 1+ hour Q&A and Blog we did on the air with n00bstories radio. Check that out for insight on many topics regarding RA:APB Beta, including the release plans.
We also changed our team name and made ourselves a logo.
I also mentioned that we have official X-Fire support now.
I think that is all that is missing.
You need to have Flash and Javascript running in your browser to see this player.
Full Quality Download of Trailer. (Recommended) Featuring all of your favorite units from the Red Alert universe of Command & Conquer, RA-APB is a...
This is the most recent full version of the game (Beta + Patch 2). It comes with the new launcher and manual in addition to everything else. If you are...
This is the same manual that will be included in the installer of APB-Beta, well almost. This downloadable version has two updated images, nothing big...
Basically, we've got some really fancy new refraction capabilities we can put to good use, thanks to Saberhawk's efforts. It's being employed...
This video shows off the some of the new effects for the Tesla based weapons. They include multiple arcs for the electrical bolts, new audio including...
This is the "official edit" of the TeamSpeak Q&A/Podcast. The live chat went very well and covered a number of community concerns as well as...
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
Yeah, it's an easter egg, of sorts :p
Anyway our latest blog has been posted up with some delicious pictures (one can be seen in the gallery here at moddb)
Head over here to check it out: Apathbeyond.com
It contains news of the 'hotfix' patch too, so check it out.
It says many other things as well. It basically changes on every map load.
o.. k... nice? =/
Its an easter egg. Hence its a joke. :P
one question... why does the window when running apb say "CNC Reborn" ? and not apb?
If i would install this on a portable HD, can i just play it anywhere i plug in? (as in, start a lan party at school?)
to whoever needs the ip for APB's version of RenIP it's on the main page of apb also, and here's the post:
--------------------------------------------------------------------------------
Title: Server Issues UPDATED 15/9 Posted By: oxi on Sep 13 2007, 08:16 PM
UPDATED 15/09/07
SERVER 2 WILL NOT update your stats, it WILL update your rankings.
SERVER 1 IS running WITH SSAPB.
This is in an attempt to find out why the server is crashing.
Also the MVP requirement for rankings has been removed as of this post.
I know it's unstable at times but I'm doing my best here. It's a bit of a bodge job to say the least..
Anyway there are now 2 x 26 player servers.
208.101.57.18:5555
#mp-apb2
208.101.57.18:9999
#mp-apb
(the channel key is the same for both mod channels)
They're both running on seperate databases and I'll fix the stat pages up tommorrow (it's not 4:15am, I am tired).
If you have renegade you can use WOL(XWIS) if not you have to direct connect using the DC tool we included. APBIP.Type in your playername, the server IP and port and click connect.
The server IP's Port's can be found here. Apathbeyond.com
As for bug reporting, have a read though the topics here, and if your bug has not been answered or fixed, post a new topic.
Apathbeyond.com
i onlygot standard problem makers...
firewall?
antivirus?
woolysock, if you go to Apathbeyond.com then click on forum, a couple of official servers should appear about halfway down the page.
Go to your direct connection window, type in IP provided, player name, and then wait for the map to load.
I've tried Westwood online and gamespy, but neither work for me and I dont have any good reason why, so if anyone can help me out it would be appreciated.
I have an account on both GS and WWO
Peace <(^_^)>