Red Alert: A Path Beyond is an exciting, free first person shooter based on Westwood's classic real time strategy, Command & Conquer: Red Alert.  Control the characters, infantry, and vehicles from the classic and its expansions Counterstrike and The Aftermath in a unique flavor of base-oriented combat.

RA:APB has been featured by Game Informer, PC Gamer, Games for Windows, Let's Play, PC Zone (UK), eGames (GER), and has appeared on Electronic Art's very own CommandAndConquer.com; not to mention having a showing at the Leipzig Games Convention in 2006 and another shout-out segment in Battlecast Primetime. Recently, we were also listed in 1up.com's best free games of 2008... on top of being ModDB's 2nd Place Indie Game of the Year 2007.

Video and images appearing on this page are actual in-game footage taken during live gameplay.

The War 

It's 1946. Mankind has just gone through one of the most brutal wars it ever faced. While the rest of the world is still in shock and trying to find ways to prevent such an event from ever taking place again, a Jewish/German scientist of unmatched genius by the name of Albert Einstein, decides to act. With a device he was engineering for the US government (at a secret research center in Trinity, New Mexico-- the same site where he helped develop the most devastating weapons mankind has come to know), he travels back into time to kill the person who he sees as the root of all misery; Adolf Hitler. He catches up with Hitler in 1926, as Hitler is still a young - but already embittered - man and 'disposes' of him; without thinking through the consequences thoroughly enough, as time will soon tell.

Mammoth in Snow Heavy Tank versus Ore Truck


It's now the 1950s. World War II never happened; at least, not yet. Germany remains a peace-loving country with close ties to other European nations, now finding themselves facing increasing tensions with Russia under Josef Stalin's lead... and all the while the Soviet Union grows in influence and military might. Attempting to live up to a glorious Marxist dream he has envisioned, Stalin mobilizes the forces of the USSR. His goal? The Soviet Union stretching from coast to coast after an epic communist revolution, with Russia reigning supreme. The nations of England, France, Germany, Greece, Turkey and many more form the Alliance that seeks to put an end to this madman's nightmare before he can see to its completion. The Great World War II has begun.

The Sides

Players, joining the game at anytime during the gameplay, will usually be signing up to fight for either the Allied or Soviet forces. Currently in planning are also competitive-cooperative missions and unorthodox levels based around a specific set of RA:CS missions some of you may remember...

The Soviets rely on no-brainer brute force tactics, with the heaviest and hardest-hitting units on the battlefield. With an emphasis on putting as much fire on-target as possible, as quickly as possible, the Soviet arsenal includes many weapons with large areas of effect, and all their tanks include twinned barrels. While their navy is not neccessarily impressive, they can field massive squadrons of Hind helicopters.

Tesla Tank HIND


The Allies require a bit more finesse to play. Taking advantage of the Soviet's slow advance with long ranged weaponry and agile combat units are only part of the plan. An array of uniquely-abled units like the Thief, Spy, and Mobile Gap Generator are able to play an important support role, and the Allies feature important field-repair infantry. Precise and powerful hits are key features of the combat-oriented units.

The Units

Command almost the entire roster of vehicles and infantry from Red Alert and its expansions, with new flair. Discover new unit combinations to make defeating your enemies a breeze. There is a near-complete roster of both combat and support vehicles for land, sea, and air, including:

  • Light, Medium, Heavy, and Mammoth main battle tanks


  • Tesla escort/support tanks


  • Mobilized 155mm Artillery and V2 Launcher long-range bombardment


  • AP/AV Minelayers to secure your perimeter


  • Ore Trucks, for a different kind of mining altogether


  • Basic infantry are complimented by shotgun and lmg toting officers


  • C4-weilding Tanya and mechanical menace Volkov


  • Gunboats, Destroyers, Subs, and Missile Subs


  • Demolition Trucks and MAD Tanks for wholesale destruction - at a price


  • Longbow, Hind, and Chinook helicopters


  • APCs and Naval Transports to ferry your soldiers


  • Snipers for the FPS fans out there, but trickier than you'd expect


  • Spies and Thieves to subtly (or overtly) harass the enemy


  • Engineers, Technicians, Medics, and Mechanics


  • Rocket Soldiers and Flamethrowers hit the other side where it hurts


Allied Infantry Mammoth Tank


The Outcome

Needless to say, we've been at this for a while to get to version Beta 1.2.0, and the unit balance is in constant revision. The map list is always being expanded, with over 20 primary maps for play, with an assortment of fan maps available for checking out. There is a game running nearly 24/7, and detailed statistical tracking is available with forum sig integration. We are dedicated to the constant revision and enhancement of this game, and have worked hard to make it what it now is, after a year-long break a while back. We'll try to provide a hosting package as soon as possible.

Longbow Officer vs Heavy


We hope you like what we have to offer, and look forward to your constructive feedback at our forums. It's a blast to play.  

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Blog RSS Feed Report abuse Latest News: June 24th 2007 Blog

3 comments by drunkill on Jun 25th, 2007 digg this super bookmark


Here's the blog for the week of June 24th that was posted at the APB forums.
You can find the original blog (and comment) over here:
Apathbeyond.com

The following blog was posted by Chronojam (Project Leader)
All Which Was Lost Has Now Been Regained
I listen now to this compelling entry from EVE's soundtrack as I contemplate what a year it has been. We've gotten so much done, and the view of what we could and couldn't do has changed a lot as well. We've now successfully completed about 95% of the work on Beta. A lot of the old changes and even work that was was done has been, well, regained. Not quite how it once was, but in a better way. The mod's not dead. Here's what's left:

  • HIND Textures (3)
  • Mobile Radar Jammer animated and rigged
  • Wrenches animated and rigged (4)
  • Tech Scanners animated and rigged (2)
  • Shotguns animated and rigged (2)
  • Handguns animated and rigged (3)
  • LAW animated and rigged
  • Special lighting controls (more on that when Saberhawk finishes)
  • Final adjustments to maps/units/etc
  • Anything not on that list, but not yet announced as done, likely will be pushed ahead into the follow-up version instead of coming out right now. This includes the new Tesla Coil and other base defenses, and the ants. They're just not ready enough yet and not worth delaying over. A number of maps, along with upgraded weapons, will be released as part of the follow-up so it'll have some meat to it.

    Staff News
    Poor Oxi is going to be away for a while due to some family-related issues. He is likely going to have a new place to stay shortly, but until that happens, things will be a little uncertain regarding his connection. We hope he gets his arrangements sorted out as soon as he can.

    Site Business
    Drunkill got me some resized versions of the tastier screenshots we have from Beta to be put up in the media section. As more get taken and more videos are produce for blogs, and renders taken of completed units, the media section will get populated more. Obviously putting all that up is not quite a focus ta this time of course.

    Ackart is going to be hosting the site for the Bluehell Group voice acting troupe, as well as the splash page for the triumvirate that is Bluehell Productions. Apocalypse Rising's site has had some pretty good work put in on it and it looks remind me of the old official RA2 site for some reason but a bit more industrial and menacing. Also, the voice actors will be getting some subforums here just as soon as I can remember to think about it and set them up (probably tomorrow therefore). Ackart is no longer hosting the TD C&C3 mod's site for personal reasons, including the fact that warez was being uploaded to it.

    Alternate Languages
    As you know, a bunch of Koreans have recently downloaded 9935 and we've started to advertise more to the German community. Unfortunately our client is in English, isn't it? We're looking to change that for future releases. Thus, we are looking for fans who would be willing to help translate for us. You will be provided with a string base to start from that contains all of the stock Renegade translations, so you do not have to redo the core game text; just the stuff we've added in.

    If you are willing to help, we need people who can write and understand English as well as one or more of the following languages:

  • Korean
  • German
  • French
  • Japanese
  • Chinese
  • Please let us know if you will be able to help us out with this. We'd like to make APB available to as many C&C fans as possible, even if they can't read English too well. We also need to translate the FAQ into these alternate languages, something you could start on right away if you are interested in helping.

    Well that's it for this week, check the site or our profile in a day or two for another game update.

    If you are interested to help us translating, we'd greatly appreciate it. If you know one of those languages and can help, please do.

    -drunkill

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    Downloads RSS Feed Latest Downloads
    Red Alert: A Path Beyond - Vengeance Trailer

    Red Alert: A Path Beyond - Vengeance Trailer

    Feb 03, 2008 Trailers 3 comments

    Full Quality Download of Trailer. (Recommended) Featuring all of your favorite units from the Red Alert universe of Command & Conquer, RA-APB is a...

    RA:APB 1.2.0 Full Installer

    RA:APB 1.2.0 Full Installer

    Jan 26, 2008 Full Version 9 comments

    This is the most recent full version of the game (Beta + Patch 2). It comes with the new launcher and manual in addition to everything else. If you are...

    APB-Beta Field Manual

    APB-Beta Field Manual

    Sep 13, 2007 Other 2 comments

    This is the same manual that will be included in the installer of APB-Beta, well almost. This downloadable version has two updated images, nothing big...

    New Stealth Effect

    New Stealth Effect

    Jul 17, 2007 Movies 0 comments

    Basically, we've got some really fancy new refraction capabilities we can put to good use, thanks to Saberhawk's efforts. It's being employed...

    Tesla Technology Preview

    Tesla Technology Preview

    Jun 23, 2007 Movies 0 comments

    This video shows off the some of the new effects for the Tesla based weapons. They include multiple arcs for the electrical bolts, new audio including...

    June 2007 RA:APB/RA2:AR Podcast

    June 2007 RA:APB/RA2:AR Podcast

    Jun 14, 2007 Other 0 comments

    This is the "official edit" of the TeamSpeak Q&A/Podcast. The live chat went very well and covered a number of community concerns as well as...

    Comments  (90 - 100 of 785)
    (2142)Gen.Reaper
    (2142)Gen.Reaper Oct 15 2007, 8:58pm says:

    How do you playonline because arcade won't install

    +1 vote     reply to comment
    drunkill
    drunkill Oct 11 2007, 5:35am says:

    I'm not sure, you probably can, but it may be slow due to the read rate of the drive. You can give it a shot.

    Thanks bromly :D That's quite true.

    +1 vote     reply to comment
    drunkill
    drunkill Oct 8 2007, 5:39am says:

    You may notice that the patch is out, sadly, a few errors have cropped up. So we'll be releasing a patch 2 very soon (a few days at the most) which will fix it all. If you want more information go read the blog at www.apathbeyond.com/forum

    +1 vote     reply to comment
    MadKill40
    MadKill40 Oct 7 2007, 7:43pm says:

    it is very easy to create a WOL account.

    +1 vote     reply to comment
    killboy06
    killboy06 Oct 7 2007, 2:11pm says:

    Patch is out hurr.

    +1 vote     reply to comment
    ww.dk
    ww.dk Oct 7 2007, 4:28am says:

    how about in the next update to the game you release you make the public servers alrdy saved straight to load?

    +1 vote     reply to comment
    Mruiz525
    Mruiz525 Oct 7 2007, 1:52am says:

    Yeah, though it's still with EA... it still requires a WOL account. Unless you purchase the game... Gamespy will only work if another person has APB on gamespy which would be incredibly rare.

    +1 vote     reply to comment
    1337d00d
    1337d00d Oct 4 2007, 6:23pm says:

    Hey, i just installed your mod, but i cant figure out how to get game spy working.
    ps i dont have renegade installed nor can i.

    +1 vote     reply to comment
    drunkill
    drunkill Oct 6 2007, 2:31am says:

    Gamespy is unsupported. That menu is still in the game because we don't have the source code for the engine and can't remove it (I think) Thats why along with the desktop icon there was a direct connect tool included so you can join a server rather quickly.

    Open up APBIP and fill out the information to start playing. You'll find the required IP's & Ports here: Apb.mp-gaming.com

    Hopefully in the future we can get some better documentation that comes with the mod, so people know what to do.

    +1 vote     reply to comment
    killboy06
    killboy06 Oct 1 2007, 4:09pm says:

    Yay new blog. <3

    +1 vote     reply to comment
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    Red Alert: A Path Beyond
    Platform
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    Official Page
    Apathbeyond.com
    Release Date
    Released Dec 22, 2007
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