Multiplayer First Person Shooter
Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?
L3f7H4nd3d finally got around to putting up the model image of the Red Alert Helipad I designed a week or two ago. Due to limitations in the Renegade engine, we are not able to make helicopter units be dependent on its existence or spawn at the Helipads. However, it does look good and works as eye candy,
Posted by Aircraftkiller on Aug 23rd, 2002 digg this super bookmark
L3f7H4nd3d finally got around to putting up the model image of the Red Alert Helipad I designed a week or two ago. Due to limitations in the Renegade engine, we are not able to make helicopter units be dependent on its existence or spawn at the Helipads. However, it does look good and works as eye candy, at the very least.
This is the purchase icon for it in the RTS game Red Alert:
As always, you can see more of our work at this page: Cncrenegade.info
-Aircraftkiller out.
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Very nice, texture work is great.
Is this gonna be a purchaseable building, or will it be built already?
If you've played Renegade, you know the answer to that.
All the structures are part of the map.