3089 is a futuristic, procedurally generated, open-world action role-playing game. All terrain, enemies, weapons, items, quests & more are uniquely generated. You are a promising robotic android design, made by the Overlord, placed on planet Xax. Your performance in common combat, support & intel scenarios is being closely watched. However, will you become too much for them to handle? What else on planet Xax exists that the Overlord doesn’t know about?

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Blog RSS Feed Report abuse Latest News: 3089 Update: Improved Inventory Interface!

0 comments by Phr00t on Dec 18th, 2013

Hey all,

Thanks to feedback from the artist @ Swawa3d.com, 3089 got some usability improvements. Take a look at how the item descriptions look now:

Things are much better organized & aligned, making it much easier to read. A "damage per second" value has been added to weapons, which should make comparisons easier. Finally, the box will follow the mouse cursor, and not always be centered on the screen.

I've also "capped" the size of the user interface, so players with high resolution displays won't see the interface stretched across the screen.

The other change you may notice is an option for "Jump Control" in the input configuration section. This will allow you to hold down the jump key to control the height of your jump. This option defaults to "off", which was the behavior before this update. Read about the rest of the updates here: 3089game.wordpress.com

Preparing for an early January release on Steam! I'm also gathering Steam keys to send to current owners, just as I did with 3079.

OK, back to work!
- Phr00t

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Post comment Comments  (220 - 230 of 381)
Phr00t Creator
Phr00t Jul 16 2013, 11:23am says:

3089 v0.89a incoming!


+3 votes   reply to comment
mouse13 Jul 10 2013, 10:22am says:

Wow! I've been playing only this game for the last 3 days and it is really great. That demo doesn't do it any justice at all. I played the demo and I wasn't impressed with it at the time but now that I have the full version and can put some real time in with it I can see it's certainly worth the money. I still fully stand behind my previous argument though when I said you're only shooting yourself in the foot when you make a demo with a 10 minute time limit, especially if it's a game with this kind of depth. A person would have to play the demo about 6-10 times just to see how fun this game can be. Maybe make a demo where you can only use level 1 items? Anyways great job on this game. I can't wait to see what improvements will be made on it.

I have a couple questions and suggestions if you're open to them. Like maybe armorer and gunsmith skills that act similar to the programming skill, where it will reroll the stats of a piece of armor or gun when you right click it? Also will we be able to split specialty items in the future, such as grappling hooks and telelocators? And finally I would like to make a request, in future releases would it be possible to let us access shops and such while standing on a hoverboard? Or alternatively could you create the option for a hotkey for equipping/unequipping hoverboards? I get on and off of a hoverboard A LOT and I'm sure you can see how a hotkey would be VERY useful. Anyways these are just suggestions, not criticisms. I love this game and I'm very anxious to see what direction it will be going in the future. Great job on it so far!

+1 vote     reply to comment
Phr00t Creator
Phr00t Jul 10 2013, 10:42am replied:

Finding a balance between previewing the game & giving too much of the game away for free is a challenge. However, players can play 6-10 10 minute games in the demo already, and I even recommend that right next to the demo download.

You've got lots of other questions that are best suited for the forum. However, I'll quickly address them here.

I want players to find new items & not rely on modifying current ones throughout the game. However, I do provide programming as a way to modify some items.

Many of the special items have effects that are closely tied to the level of the item (grappling hook -> burden support, timewarp -> robot difficulties that are slowed down etc.)... being able to swap parts out of different levels for these items would make things a little big messy / confusing, imho.

You slide around too much on a hoverboard to be able to stand still infront of a station, which is why I disabled it...

I am planning/considering a special item slot that you can toggle things, hoverboard being one of them!

Thanks again, glad you are enjoying it!

+1 vote   reply to comment
mouse13 Jul 11 2013, 11:14pm replied:

That sounds great! I can't wait to use the quick toggle feature. It would also be very useful for quickheals. I think I wasn't being clear about spliting specialty items though. What I mean is like if you have two hoverboards of the same level, for example:
Hoverboard level 1 (1):
Top part
+2 stealth
Bottom part
+1 agility

Hoverboard level 1 (2):
Top part
+1 stamina
Bottom part
+2 energy

It would be very useful to split and combine these hoverboards and other specialty items since they can provide stat bonuses. Does that make more sense?

+1 vote     reply to comment
Phr00t Creator
Phr00t Jul 12 2013, 9:31am replied:

The toggleable slot will likely not be used for quick heals.. I don't want healing to be instantly accessible. Going into your inventory is a small price to pay to use a consumable. I'd rather players rely on stamina, defense & skills instead of how many consumables you have in your inventory during battle.

Yeah, I do understand what you mean. I may enable that, but it isn't planned at the moment... working on a few other things that take precedence like co-op & terrain generation improvements.

+1 vote   reply to comment
siveon Jul 10 2013, 10:22am says:

I'm recieving an install error for 3089 on Desura.
When I try to download it, I get an error saying "There are no available realeases for you to play". Which then prompts Desura to try and find the game.

Any way to fix this?

+2 votes     reply to comment
Phr00t Creator
Phr00t Jul 10 2013, 10:33am replied:

Hrm... odd. You may need to contact Desura support on this one. I see all of the v0.87a releases as published & available on my Desura control panel. You don't see the standalone installers either?

+1 vote   reply to comment
Phr00t Creator
Phr00t Jul 9 2013, 4:30pm says:

Reminder to everyone visiting -- 3089 is on sale @ Indiegamestand.com

Get the full version for the cheapest price it will ever be sold at while you still can!

+1 vote   reply to comment
ninjaman999 Jul 8 2013, 8:15pm says:

opps, sorry about that :)
Ill send you the data!

+1 vote     reply to comment
ninjaman999 Jul 7 2013, 12:46pm says:

So, after playing for half an hour, I must say I'm super impressed. The game is very cool, guns look sweet and combat is fun thus far. I'd love some sort of tutorial that could walk us through how to use items to replenish energy, customize and modify guns and teach us anything else we might need to know early on :3
Also, I seem to have a problem with the game on my laptop ._.
It runs a smooth 60 fps all the time, but when I enter a building and either hang out for a few seconds or go shopping for stuff, the game slows to 1fps for a few seconds then goes back to 60 and I see a huge CPU spike in the control panel. I'm not sure if this is related to the core parking feature of laptops on Windows 7 or what but I'll report back after I disable it and try again.

+2 votes     reply to comment
Phr00t Creator
Phr00t Jul 7 2013, 2:48pm replied:

I'm glad you are enjoying it!

Make sure you read the Game Guide, which should explain quite a bit. There also are some videos on my YouTube channel explaining certain things:


In the task manager, you should be able to list applications & their CPU usage. Is the CPU spike in Java (3089), or some other application?

+1 vote   reply to comment
ninjaman999 Jul 7 2013, 2:57pm replied:

Alrighty, thanks for the guides!
And from what I see in task manager, when the freezes occur, CPU usage for 3089 goes to about 13 percent, a huge jump from 4 percent, its usual status. I have a few pictures and a dxdiag I can email you if that might help!
Is there an email I can send the data to? :)

+1 vote     reply to comment
Phr00t Creator
Phr00t Jul 7 2013, 3:23pm replied:

13% CPU usage isn't high... something else must be causing the lockup. If there was a CPU spike causing a lockup, I'd expect the CPU to hit 100%. See if any other applications are hitting 100% around the same time.. it is also possible that your hard drive is "falling asleep" and when 3089 does a periodic game save, it hangs while waiting for your hard drive to spin up. You can send data to phr00t at the usual gmail dot com.

+1 vote   reply to comment
ninjaman999 Jul 7 2013, 3:34pm replied:

Thats a possibility but since I have the power profile on High, the main HD should never be going to sleep ._. Odd
And I have no idea what the usual email is haha, I just got the game today :3

0 votes     reply to comment
Phr00t Creator
Phr00t Jul 7 2013, 4:22pm replied:

zeros instead of o's! Also, for future reference, best to post in the forum or send me personal messages to troubleshoot these kinds of things!

+1 vote   reply to comment
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Released Feb 1, 2013
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Highest Rated (8 agree) 10/10

The game ROCKS, idiots giving 1's for no reason should be shot!

May 15 2013, 1:16pm by alexpoysky

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