A quick overview?
 

A Parody of Left4Dead, mainly as were indie developers also working towards degree's and thought working on a project together would help us learn how things work. The game is free.

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3 comments by Warrozo on Jul 11th, 2010

So its been a while..

Since I gave out an update on the project! So far everything seems to still be slowly grinding to a halt and it's not what I want. Sadly, being a student has finally caught up with me as the money crisis isRobbie Cole - More brilliant artwork setting in, paying rent and actually getting food is my main priority so I've started to do freelance work and do work on the game whenever I can.
As with our team, we do have some great concept artist's but as far as I know we don't have any 3D artists or animators so all we really can do is churn out concept art and demo's with no content in.

I am determined to keep this project from stalling out and becoming one of the thousands of games that were never finished.

What I'm doing to fix this..

Currently I'm working almost 12 hours a day to pay my rent on job's that are beyond a joke (£80 for a website a week). But in September I finally get my bursary from the UK government towards my education which should make it easier to get by. However in the mean time I will be working on getting better work in and hopefully complete the game at the same time.

Emil Friis - The Gobbler

The game bible is out!

I've just uploaded the game bible so everyone can see what the project is about, offer critique and even complain about it if you want. This is only my first draft at this sort of thing so bare that in mind before you comment about how bad it is ;)

You can find it here - Indiedb.com 
In the mean time I will continue doing what I can to keep the project going and the concept artists will keep producing some great artwork.

Some more artwork

Robbie Cole can be contacted at eirhjien (at) hotmail (dot) comRobbie Cole - More brilliant artwork for any sort of concept work, he's a very motivated individual and offers some great input in the game.

The GobblerWe also have a new concept artist called Emil Friis, he joined a few weeks ago and has just started doing some new concept work for us.

Closing thoughts..
With progress at the snail pace it is now, I don't see a demo release for any amount of time, I am still looking for 3D artist's to do work on characters, environment's and weapons however my main concern is getting the game-play elements in, with items like the carrots and some enemies.

I've coded the basic AI and game-play for the character but so far it's using place-holder objects that look pretty ugly. Once these are updated and we sort out a bit of variation in the characters we should be able to do something like a demo.

Thanks for reading!
Danny Goodayle - dan@rampantstudios.co.uk

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28 Carrots Later Game Bible

28 Carrots Later Game Bible

Jul 10, 2010 Other 0 comments

What we are working towards making, I released this to get some kind of critique on it so we can improve and refine our ideas. At the moment this is kind...

28 Carrots Later v2

28 Carrots Later v2

May 28, 2010 Demo 6 comments

28th May 2010, This release includes several updates. A shop system, new rabbit model / animation, cash prize for killing zombies and a reworked interface...

Alpha Demo

Alpha Demo

May 22, 2010 Demo 2 comments

Rampant Studio's brings you a working alpha of the game "28 Carrots Later", please bare in mind that it's working to a certain degree but be aware that...

Post comment Comments  (20 - 30 of 37)
HalfLife-HeadCrab
HalfLife-HeadCrab Jun 22 2010, 10:23pm says:

Looks very weird im gonna track :D

+1 vote     reply to comment
pivvott
pivvott Jun 20 2010, 3:27pm says:

Looks really intresting :D tracking!

+1 vote     reply to comment
Ekonk
Ekonk Jun 7 2010, 3:31pm says:

My my, what a twitchy game.

Still, deserves points for the completely wacky idea. :)

+2 votes     reply to comment
Boots_and_Socks
Boots_and_Socks May 30 2010, 9:11am says:

It is pretty awesome so far. I would be more then happy to see this game followed through and finished.

+2 votes     reply to comment
reaper0686
reaper0686 May 29 2010, 10:35am says:

Looks pretty awesome

+2 votes     reply to comment
ninjadave
ninjadave May 25 2010, 9:29pm says:

Looks interesting.

+1 vote     reply to comment
Warrozo
Warrozo May 26 2010, 6:38am replied:

Thanks!

+1 vote     reply to comment
fluffyzombie
fluffyzombie May 25 2010, 8:49pm says:

could use some traps or barricades/turrets that be cool olso there is a sprint run and jump da

+1 vote     reply to comment
Warrozo
Warrozo May 26 2010, 7:04am replied:

Currently there is a sprint system, may work on barricading, not sure about that one

+1 vote     reply to comment
fluffyzombie
fluffyzombie Jun 11 2010, 7:17pm replied:

run fotr about 6 secs and jump u lunge forword about 4 feet i can at least and its kinda fun to keep bhopn away

+1 vote     reply to comment
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28 Carrots Later
Platform
Windows
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Warrozo
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