Garry's Mod is a sandbox mod for the Source Engine. Unlike normal games there aren't any predefined aims or goals. Players are given tools and are left to entertain themselves. The player is in a world where objects can be created and destroyed on demand. Where people can be created and destroyed with the click of a mouse. A world made for him. A world he made.

Report abuse Gm_EarthDig2
Filename
gm_earthdig2.rar
Type
Multiplayer Map
Licence
Creative Commons
Uploader
Murkrow
Date
Dec 12th, 2006
Size
1.38mb (1,449,678 bytes)
Downloads
245 (1 today)
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Description

The second version of the original Gm_EarthDig map. The official release thread is In the mapping releases forum of FacePunch Studios. This is a multi-layer breakfloor map. It has 896 breakable blocks, each layer with different health. The layers are going pretty realistically (sadly just the order), first grass, then dirt, and at the end, hard rock. New stuff: - 3D skybox (I know it's still not very smooth, but I want to reduce the load as much as possible) - Minor stuffs - Admin room (accessible only with noclip) with: - - Separate block respawn button - - Ability to enable/disable the public block respawn button (at the spawn) - - Ability to delete or restore seperate layers Stuff not changed: - Layer texturing - Number of blocks (the max_map_models is already at 88%) - Block health - Respawn layer by layer I know that: - 3d skybox ground and map ground don't align 100%. That is because you can only have 2 decimals in texture alignment (0.01) instead of as much as I would...


The second version of the original Gm_EarthDig map.
The official release thread is In the mapping releases forum of FacePunch Studios.

This is a multi-layer breakfloor map. It has 896 breakable blocks, each layer with different health. The layers are going pretty realistically (sadly just the order), first grass, then dirt, and at the end, hard rock.

New stuff:
- 3D skybox (I know it's still not very smooth, but I want to reduce the load as much as possible)
- Minor stuffs
- Admin room (accessible only with noclip) with:
- - Separate block respawn button
- - Ability to enable/disable the public block respawn button (at the spawn)
- - Ability to delete or restore seperate layers

Stuff not changed:
- Layer texturing
- Number of blocks (the max_map_models is already at 88%)
- Block health
- Respawn layer by layer

I know that:
- 3d skybox ground and map ground don't align 100%. That is because you can only have 2 decimals in texture alignment (0.01) instead of as much as I would need (0.0125)
- There is still the same number of blocks
- There are no blocks spawned at start. Just click the button and wait 15 seconds.

Preview Image
Gm_EarthDig2
Comments
ZdShadow
ZdShadow Feb 16 2007, 2:14pm says:

i might try it

+1 vote     reply to comment
Nmixer
Nmixer Feb 5 2008, 3:24pm says:

Looks alright might be cool :), Hope the map size is big :)

+1 vote     reply to comment
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Garrys Mod 10
Platform
PC
Developed By
garry
Engine
Source
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Official Page
Garry.tv
Release Date
Released Nov 25, 2006
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MD5 Hash
76f88682ce694e36be61d53e6dda1c17
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