West Germany, 1988. To avoid certain collapse, the Soviet army boldly advances into Europe. NATO responds only to be met on a second front -- a diversionary attack on the American homeland. You are a field commander, leading the era's most powerful military machines in the campaign to retake America's cities and suburbs. World in Conflict is currently under development by the leading creative and technical minds at Massive Entertainment, creators of the innovative and award-winning Ground Control series. Features Superpowered Warfare Unleash the arsenals of the great military superpowers in the gripping single-player story created by best-selling author and Cold War authority, Larry Bond. MassTech Engine The latest version of Massive's proprietary engine allows for a full 360 range of camera control, allowing you to get right down into the midst of battle. Demolish Everything Destroy every object in the game - crush cars, destroy buildings, burn forests! Drop-in Multiplayer...

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World In Conflict Custom Heightmapping Tutorial
World in Conflict

World In Conflict Custom Heightmapping Tutorial

Nov 21, 2007 Eastern Warfare Mod Basic mapping/technical 3 comments

World In Conflict: Custom Heightmapping Tutorial. For importing Terragen & World Machine heightmaps into WIC editor (WicEd)

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World in Conflict
Platform
PC
Engine
Unknown
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Massive.se
Release Date
Released Sep 18, 2007
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