West Germany, 1988. To avoid certain collapse, the Soviet army boldly advances into Europe. NATO responds only to be met on a second front -- a diversionary attack on the American homeland. You are a field commander, leading the era's most powerful military machines in the campaign to retake America's cities and suburbs. World in Conflict is currently under development by the leading creative and technical minds at Massive Entertainment, creators of the innovative and award-winning Ground Control series. Features Superpowered Warfare Unleash the arsenals of the great military superpowers in the gripping single-player story created by best-selling author and Cold War authority, Larry Bond. MassTech Engine The latest version of Massive's proprietary engine allows for a full 360 range of camera control, allowing you to get right down into the midst of battle. Demolish Everything Destroy every object in the game - crush cars, destroy buildings, burn forests! Drop-in Multiplayer...

Report abuse do_City_of_hope
Filename
City_of_hopeV1.1.zip
Type
Multiplayer Map
Licence
Proprietary
Author
XitArS
Date
Nov 25th, 2007
Size
28.76mb (30,156,667 bytes)
Downloads
1,018 (3 today)
Credits
Created by XitArS
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Description

Large multiplayer and Skirmish map! See description for more info


SO, here's my first map. This is a large map with lots of forest and a pretty good sized town in the middle. The town is connected to the drop zones by a bridge (one for each team). Key to success lies in fast amphibious and helicopter transports as well as having organized ground troops. Take it easy when entering the crowded streets with your tanks!

Been able to add loading-music and a short music loop in-game... Still wonder how to implement loading-screens and ALL music tracks... well, maybe someone will figure out eventually.

This map was optimized for 16 players. Bots work it pretty well.

UPDATE:

Version 1.1 has now been released. This version includes the following fixes/additions:
* Working loadingscreens (three of them ;))
* In game music tracks (13 total) that will shift depending on the current score-status.
* Added custom (retail) command-point sounds.
* Renamed the command-points to be in accordance to the sounds.
* Map is now compatible with all standard maps. Meaning, you won't get the annoying "can't load map" error.
* Fixed a minor terrain-glitch.
* AI pathfinding seems to have improved, or I'm just hallucinating :D

Preview Image
do_City_of_hope
Comments
ambershee
ambershee Nov 25 2007, 4:44pm says:

I'm a bit confused. You haven't linked a game, engine, mod or anything like that.

+1 vote     reply to comment
Babagunush
Babagunush Nov 25 2007, 7:28pm says:

Yea, what's this for?

+1 vote     reply to comment
BlckWyerve
BlckWyerve Nov 25 2007, 7:33pm says:

I'm thinking World in Conflict.

+1 vote     reply to comment
lostone
lostone Nov 26 2007, 1:05pm says:

it is for wic. the clouds give it away.

+1 vote     reply to comment
Mr_Cyberpunk
Mr_Cyberpunk Nov 26 2007, 6:51pm says:

I know that church anywhere :D that's definitely WiC.

+1 vote     reply to comment
Kopa_Kaboom88
Kopa_Kaboom88 Jan 20 2008, 1:07am says:

this look like a nice map =)

+1 vote     reply to comment
alexeij
alexeij May 7 2008, 2:48pm says:

where the hech does it go? Can't find the folder its supposed to be in.

+1 vote     reply to comment
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World in Conflict
Platform
PC
Developer
N/A
Engine
Unknown
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Official Page
Massive.se
Release Date
Released Sep 18, 2007
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MD5 Hash
c7ad20e71668286571e14cdfa789089f
Related Games
World in Conflict
World in Conflict
Single & Multiplayer Real Time Strategy
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Commercial Released Sep 2, 2007
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Development & Publishing group with 4 members
Sierra Entertainment
Sierra Entertainment
Development & Publishing company with 2 members