20th Zone II – Portals
The experiments with portals went wrong and now our world is taken.
Zone 1 – Awake
Get out of your cell and pick the suitcase with the passwords you may need.
Zone 2 – Soldiers Facility
Make your way through the facility in order to find and destroy the Bio-Generator.
Zone 3 – Delliariziz Tunnels
Those creatures are not exactly enemies but they have to be killed.
Zone 4 – Kumaitlier Passage
An ancient passage that leads you to the archaeological site where you will find the Kumaitlier Slaves.
Zone 5 – Hollow Slaves
This is the archaeological site where the Kumaitlier’s slaves work 24 hours a day.
Zone 6 – The Dark Garden
The Kumaitlier lair. He’s super-fast and can burn anything he wants.
Zone 7 – Black Rooms
Here you will find the Nightriders and the Crystal Prison. More than 1.000 slaves can be found here.
Zone 8 – Arenas
This is where the slaves fight for fun.
Zone 9 – Niuji Mines
The alliance between Mobrain and Niuji provides lots of energy for both of them. That happens because Niuji can refine and process lava.
Zone 10 – Lava Tank
Kill Niuji and you will destroy the tank.You will also empty the Canyon and make the doors of Mobrain’s facilities accessible.
Zone 11 – Torum Labs
Here you will set some soldiers, friends or yours, free. They will not live as long as you, and they are weaker. But they will fight with you.
Zone 12 – Robot Factory
This is not exactly an alien factory. Like the Torum Labs, this facility was created by humans.
Zone 13 – The Lost Canyon
It was a place full of lava which worked as a protection for the Mobrain Facility’s entrance. Once Niuji is dead, you have access to it.
Zone 14 – The Guard
You have to hack the VX Security Protocol over its terminal. This will open the doors to The Torture Rooms and the remaining Mobrain's Facilities.
Zone 15 – Torture Rooms
There’s no information available about this place.
Zone 16 – Dark Massacre
All we know about this place is that the Worm-hole generator can be activated there. Plus, the invisible clones protects the access to it. There’s a lot of them...
Zone 17 – Mobrain Master
Finally you and Mobrain will be face to face. He’s the strongest creature you will see in the whole life.
Zone 18 – Not your war anymore
All of the Soldiers are free now. So are the clones. But this is not your war anymore. You need to get back to earth.
Zone 19 – The Wormhole
This is how you’re gonna get back home.
Zone 20 – Home
BioZon, the living energy generator must be destroyed. But he's not alone.