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Jul 21, 2008 Full Version 0 commentsThis new soundtrack has more action packed into it than ever. Enjoy the tune.
C&C;3: Tiberium Wars continues the original Command and Conquer's canon and plot, unlike its predecessor, Generals. Classic back story established Tiberium as a powerful energy source, but dangerous to touch. An e3 video contains a scene suggesting that Tiberium is extra terrestrial in origin. Combat will take place in different "zones" of Tiberium infection (corresponding to how much of the environment is a wasteland) between the classic C&C;enemies, the GDI and The Brotherhood of Nod. Developers have indicated that the game will be highly plot based, with a story unfolding through the campaign. The developer indicates the game’s new AI is capable of adapting to playing styles. Rushing the other player forces the computer to respond with a rapid assault, while playing it will play a cold war waiting game while the human player researches advanced technologies.
4 comments by nidmeister on Apr 1st, 2008 digg this super bookmark
The Guild fires itself info Spring and Summer, after a very cold and dark Autumn and Winter. A couple of days ago, we released our 4th map pack elsewhere, and I just made it available here. We have an influx of new talented members, not just mappers, but testers and even a 2D artist too, which should hopefully raise awareness that you don't have to be a Mapper, to work in the Guild.
A short while ago as well, OverlorD released our first C&C3 map pack, which we were all very happy with, and I am making available to download shortly.
The Guild list will be Updated shortly, but first I'd Like to also announce the launch of our new Official Webstie, which can be found here: Mapperguild.com
=Hawkeye= has worked extremely hard on this website, and we are in his debt, as a result, he got promoted, there may be changes and updates in the following weeks, but it's pretty finalised now. Feel free to turn up and create an account there to receive first hand news from the guild.
The final announcement I have is that New Guild forums will appear soon, to replace the older ones, that you are all, also free to join up for general discussion, and news from the guild. However, it isn't quite finished yet, so be on the look out for that.
And that is it, Enjoy your update, and expect another Zero Hour Map Pack next month.
Mapper Guild C&C3: Tiberium Wars map pack I
Map Pack IV: C&C: Generals Zero Hour
This new soundtrack has more action packed into it than ever. Enjoy the tune.
Dependency - yet even more excellent composition by Xenogenocide.
A great mod for C&C3. It totally kicks ass. Just install it.
This is the change list. It is in the file already, but I uploaded it so people can look at it before downloading the mod.
Installation: The mod doesnt change any of the original game files in any way, that means that at any time you can launch either mod or the original game...
This is the first public release of the mod. It contains several tweaks and some new contents. Your C&C3 must be patched up to version 1.9 in order...
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
Has someone tested the demo ? This C&C looks boring.
Actualy, it's quite fast pased, much better then TS I might add. (and TS is my favorit C&C game!)
you dont need the game yet, if you notice, the only things that people have done are the models and skins, they're done on seperate programs that you buy or download. they havent actually got any in-game. its a good idea because they can get the mods set up early ehen the game comes out, they already have the models out the way, all they then have to do is program the AI and code it, with a few tweaks. and its done much faster than if they waited for the game to come out.
i thought it wasn't supposed to be released until march... but people are already making mods for it?
As soon as I get the money, I'm gonna get that shiny Kane Edition, it looks sooooo pretty!
got 2 love it
oooo.Tiberium is extraterrestrial in origin. Ooooo... And how they talked about there being an "unnamed" third side that will be unlocked once the stories are completed....no, no....they're not named the Scrin...where'd you get that idea? Oh. I see. Last Tiberium game. Yeah. That crashed ship. Errrr......
if only i could mod i whould make a red alert 3 mod that whould be sick
rts was built for pc and nothing else, though it would be interesting to see how it ran on a wii, cant say it would be much different than a pc on a wii can it. suppose it would be the graphics holding the wii back.
How many will buy this to 360?
How many are stupid to buy this to 360?
CnC are for pc and nothing else!