C&C;3: Tiberium Wars continues the original Command and Conquer's canon and plot, unlike its predecessor, Generals. Classic back story established Tiberium as a powerful energy source, but dangerous to touch. An e3 video contains a scene suggesting that Tiberium is extra terrestrial in origin. Combat will take place in different "zones" of Tiberium infection (corresponding to how much of the environment is a wasteland) between the classic C&C;enemies, the GDI and The Brotherhood of Nod. Developers have indicated that the game will be highly plot based, with a story unfolding through the campaign. The developer indicates the game’s new AI is capable of adapting to playing styles. Rushing the other player forces the computer to respond with a rapid assault, while playing it will play a cold war waiting game while the human player researches advanced technologies.

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Blog RSS Feed Report abuse Latest News: Command &Conquer's Mapper Guild - April Update.

4 comments by nidmeister on Apr 1st, 2008 digg this super bookmark


The Guild fires itself info Spring and Summer, after a very cold and dark Autumn and Winter. A couple of days ago, we released our 4th map pack elsewhere, and I just made it available here. We have an influx of new talented members, not just mappers, but testers and even a 2D artist too, which should hopefully raise awareness that you don't have to be a Mapper, to work in the Guild.

A short while ago as well, OverlorD released our first C&C3 map pack, which we were all very happy with, and I am making available to download shortly.

The Guild list will be Updated shortly, but first I'd Like to also announce the launch of our new Official Webstie, which can be found here: Mapperguild.com
=Hawkeye= has worked extremely hard on this website, and we are in his debt, as a result, he got promoted, there may be changes and updates in the following weeks, but it's pretty finalised now. Feel free to turn up and create an account there to receive first hand news from the guild.

The final announcement I have is that New Guild forums will appear soon, to replace the older ones, that you are all, also free to join up for general discussion, and news from the guild. However, it isn't quite finished yet, so be on the look out for that.

And that is it, Enjoy your update, and expect another Zero Hour Map Pack next month.

Mapper Guild C&C3: Tiberium Wars map pack I
Map Pack IV: C&C: Generals Zero Hour

Downloads RSS Feed Latest Downloads
Alert

Alert

Jul 21, 2008 Full Version 0 comments

This new soundtrack has more action packed into it than ever. Enjoy the tune.

CNC Fallout Soundtrack - Dependency

CNC Fallout Soundtrack - Dependency

Jun 27, 2008 Music 1 comment

Dependency - yet even more excellent composition by Xenogenocide.

C&C Retarded Release Candidate 1

C&C Retarded Release Candidate 1

Jun 10, 2008 Full Version 3 comments

A great mod for C&C3. It totally kicks ass. Just install it.

Change List For Version 1.0

Change List For Version 1.0

Jun 10, 2008 Other 0 comments

This is the change list. It is in the file already, but I uploaded it so people can look at it before downloading the mod.

Lockdown V0.76

Lockdown V0.76

Jun 05, 2008 Full Version 0 comments

Installation: The mod doesnt change any of the original game files in any way, that means that at any time you can launch either mod or the original game...

C&C3: Defection Public Beta 1.0

C&C3: Defection Public Beta 1.0

Jun 04, 2008 Full Version 1 comment

This is the first public release of the mod. It contains several tweaks and some new contents. Your C&C3 must be patched up to version 1.9 in order...

Comments  (60 - 70 of 93)
Zirty
Zirty Mar 1 2007, 8:32am says:

Has someone tested the demo ? This C&C looks boring.

+1 vote     reply to comment
nameme99
nameme99 Mar 1 2007, 5:39pm says:

Actualy, it's quite fast pased, much better then TS I might add. (and TS is my favorit C&C game!)

+1 vote     reply to comment
nidmeister
nidmeister Feb 28 2007, 4:00pm says:

you dont need the game yet, if you notice, the only things that people have done are the models and skins, they're done on seperate programs that you buy or download. they havent actually got any in-game. its a good idea because they can get the mods set up early ehen the game comes out, they already have the models out the way, all they then have to do is program the AI and code it, with a few tweaks. and its done much faster than if they waited for the game to come out.

+1 vote     reply to comment
MoronicLegion
MoronicLegion Feb 25 2007, 6:19pm says:

i thought it wasn't supposed to be released until march... but people are already making mods for it?

+1 vote     reply to comment
Cryptex
Cryptex Feb 22 2007, 7:11pm says:

As soon as I get the money, I'm gonna get that shiny Kane Edition, it looks sooooo pretty!

+1 vote     reply to comment
jamietje
jamietje Feb 17 2007, 10:48pm says:

got 2 love it

+1 vote     reply to comment
M_Master21
M_Master21 Feb 15 2007, 12:30pm says:

oooo.Tiberium is extraterrestrial in origin. Ooooo... And how they talked about there being an "unnamed" third side that will be unlocked once the stories are completed....no, no....they're not named the Scrin...where'd you get that idea? Oh. I see. Last Tiberium game. Yeah. That crashed ship. Errrr......

+1 vote     reply to comment
ChAoS1212
ChAoS1212 Jan 26 2007, 11:49pm says:

if only i could mod i whould make a red alert 3 mod that whould be sick

+1 vote     reply to comment
nidmeister
nidmeister Jan 20 2007, 5:52pm says:

rts was built for pc and nothing else, though it would be interesting to see how it ran on a wii, cant say it would be much different than a pc on a wii can it. suppose it would be the graphics holding the wii back.

+1 vote     reply to comment
LORDDEREX
LORDDEREX Jan 16 2007, 6:15am says:

How many will buy this to 360?
How many are stupid to buy this to 360?
CnC are for pc and nothing else!

+1 vote     reply to comment
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C&C: Tiberium Wars
Platform
PC
Developer & Publisher
Electronic Arts
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Official Page
Ea.com
Release Date
Released Mar 26, 2007
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Real Time Strategy
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War
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Single & Multiplayer
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Commercial
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