Blog 3 - PDF version
May 02, 2008 Full Version 0 commentsThis is for those rare with Acrobat Reader. Scroll the pages and read the stuff.
C&C;3: Tiberium Wars continues the original Command and Conquer's canon and plot, unlike its predecessor, Generals. Classic back story established Tiberium as a powerful energy source, but dangerous to touch. An e3 video contains a scene suggesting that Tiberium is extra terrestrial in origin. Combat will take place in different "zones" of Tiberium infection (corresponding to how much of the environment is a wasteland) between the classic C&C;enemies, the GDI and The Brotherhood of Nod. Developers have indicated that the game will be highly plot based, with a story unfolding through the campaign. The developer indicates the game’s new AI is capable of adapting to playing styles. Rushing the other player forces the computer to respond with a rapid assault, while playing it will play a cold war waiting game while the human player researches advanced technologies.
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The Guild fires itself info Spring and Summer, after a very cold and dark Autumn and Winter. A couple of days ago, we released our 4th map pack elsewhere, and I just made it available here. We have an influx of new talented members, not just mappers, but testers and even a 2D artist too, which should hopefully raise awareness that you don't have to be a Mapper, to work in the Guild.
A short while ago as well, OverlorD released our first C&C3 map pack, which we were all very happy with, and I am making available to download shortly.
The Guild list will be Updated shortly, but first I'd Like to also announce the launch of our new Official Webstie, which can be found here: Mapperguild.com
=Hawkeye= has worked extremely hard on this website, and we are in his debt, as a result, he got promoted, there may be changes and updates in the following weeks, but it's pretty finalised now. Feel free to turn up and create an account there to receive first hand news from the guild.
The final announcement I have is that New Guild forums will appear soon, to replace the older ones, that you are all, also free to join up for general discussion, and news from the guild. However, it isn't quite finished yet, so be on the look out for that.
And that is it, Enjoy your update, and expect another Zero Hour Map Pack next month.
Mapper Guild C&C3: Tiberium Wars map pack I
Map Pack IV: C&C: Generals Zero Hour
This is for those rare with Acrobat Reader. Scroll the pages and read the stuff.
Frank the II(gIlkoz3) at his best..............................
C&C: Renovatio menu theme. Hopefully, you will hear this once you enter the game.
This is the previous version with some visual design changes and more added music
MEC2 soundtrack. Includes two tracks, both composed by Jonathan vd Wijngaarden. MEC2_REGIONAL_AMBIENT - Used during exploration/base building MEC2_REGIONAL_COMBAT...
Used during combat. Tracks are composed by Jonathan vd Wijngaarden.
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ATENTION EVERYBODY I HAVE A REQUEST (from 156.779 people)TAHT THEY WANT A VERY GOOD MOD FOR THIS DA KILLING GAME
My pizre will be 8for the winner a spot on youtube,propaganda and spread it in the net)
WELL
GET
UR
MACHINES
READY
START TO MOD GENTLEMEN!!!
Can someone please create a Kanes Wrath page here on Mod DB?
There isn't an SDK out for it yet.
Hey can someone please make a wall mod? I only want the wall!
c&c retarded has a wall
and other fun stuff
This is a really good modern version of the classic C&C. Really harder missions and excellent to play with another 7 players! :)
Someone should try to make a crysis mod for this game.(The U.S.,The north Koreans, and the aliens from the game Crysis®)
Crytek is going to make a game called Crysis Wars sometime in the future.
Not a public one yet, at least.