NOTICE: This game is set in trenches in Germany, therefore it was decided to keep the feel, that the language in the game is German (letters). The language selection between Danish and English in the beginning, is ONLY for the controls. The letters scattered around in the trenches are only bonuses and adds to the feel and ambiance of the game, take a look at them if you understand German or not, because they might hold self-explanatory drawings to aid you in the game. The game was made in a single month as part of a DADIU education. Please do not expect to play the game as an FPS, because it is not an FPS. It is a First Person Avoider Survival Horror game, for Indie Gamers. Experience the horror and senselessness of war. The enemy constantly hidden in the fog ready to pounce. Fatigue and shellshock distorting your movement and ability. The stress of uncertainty and adrenaline of chase followed by attack. Here, salvation is the blinding epileptic bombardment of the battlefied.
SUCH AN AWESOME GAME!!! Anyways it has good PhysX and SLL Effects. Great Dynamic Effects like exploding and such. I'm just a new member so I can't vote 10/10 right now. Still, it's 10/10 for me!!! The best part was the ending. It kinda suprised me. Anyway, thanks for the awesome game. LOVED IT!!!
This game gave me great surprise upon playing it, however in a good way. By mixing such strange concepts and time shifts, it really gives it the added excitement needed for an indie horror to keep some entertained, and I can fairly say that it did entertain me for as long as I played it, keeping the girly screams which is also needed for a horror in.
I have found this game a very challenging game to play as there are many paths that can be travelled through and makes the game a kind of maze. There are also many items to be picked up that aid the player throughout the game to find the ladder which is the only way out. I do not know what the enemies are in the game but the only thing that I suspect them to be are spirits or dragons or something along those lines.