NOTICE: This game is set in trenches in Germany, therefore it was decided to keep the feel, that the language in the game is German (letters). The language selection between Danish and English in the beginning, is ONLY for the controls. The letters scattered around in the trenches are only bonuses and adds to the feel and ambiance of the game, take a look at them if you understand German or not, because they might hold self-explanatory drawings to aid you in the game. The game was made in a single month as part of a DADIU education. Please do not expect to play the game as an FPS, because it is not an FPS. It is a First Person Avoider Survival Horror game, for Indie Gamers. Experience the horror and senselessness of war. The enemy constantly hidden in the fog ready to pounce. Fatigue and shellshock distorting your movement and ability. The stress of uncertainty and adrenaline of chase followed by attack. Here, salvation is the blinding epileptic bombardment of the battlefied.
This game has interesting concept(survival horror in WW1 with dinosaurs) and some high points but it also has some issues.
First of it looked beautiful and atmospheric, the black and white color style worked extremely well and is very unique. All in all in looked beautiful, worked well and was extremely atmospheric.
The gameplay is also quite good and unique. You have to evade your enemies(raptors!), mostly by distracting them with things like flares and body parts. Even once you get a gun, ammo is very rare and it barely slows them down causing you to be in constant fear should they appear. However a lack of ability to really aim the gun in any way results in it being hard to even hit the dinos. That isn't very scary, just frustrating. The lack of saving or checkpoints is also very frustrating. However these are rather minor complaints especially in light of the short(if you know what your doing) length of the game and lack of loading. The biggest complaint I have is the lack of variety but it's so short it doesn't much matter.
Now the story...honestly I have no idea. All the letters that could possibly explain the story are written in German. Now I can understand what they were going for(It's a German trench they'd write in German) but to most people outside of Germany this would be more annoying then atmospheric. At the very least have english as an option or something. Surely there's a way to keep the letters in German but allow the person playing to know what's written on them without knowing the langauge.
Interesting gameplay and concept along with beautiful atmospheric graphics make this a game worth playing in spite of its faults (hard to use gun, no checkpoint or save system, and German only). If the developers were to make a longer, more varied, game with a story I could understand I would happily pay real money for it. As of right now this is worth one play, maybe two. But for a first time free game this is very good.