NOTICE: This game is set in trenches in Germany, therefore it was decided to keep the feel, that the language in the game is German (letters). The language selection between Danish and English in the beginning, is ONLY for the controls. The letters scattered around in the trenches are only bonuses and adds to the feel and ambiance of the game, take a look at them if you understand German or not, because they might hold self-explanatory drawings to aid you in the game. The game was made in a single month as part of a DADIU education. Please do not expect to play the game as an FPS, because it is not an FPS. It is a First Person Avoider Survival Horror game, for Indie Gamers. Experience the horror and senselessness of war. The enemy constantly hidden in the fog ready to pounce. Fatigue and shellshock distorting your movement and ability. The stress of uncertainty and adrenaline of chase followed by attack. Here, salvation is the blinding epileptic bombardment of the battlefied.

Post news Report RSS Rock Paper Shotgun takes a closer look at the DADIU graduation games of 2011

Rock Paper Shotgun takes a closer look at the DADIU graduation games of March 2011!

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Rockpapershotgun wrote: And by DADIU I mean the Danish Academy of Digital Interactive Entertainment, a video game higher education institution which approaches its students’ graduation games a little differently from other courses the world over. Rather than demanding small handfuls of students complete a game over a semester, DADIU exists to assemble crack teams of twelve to fifteen students where everyone fills a highly specialised role, but a game must be conceived and completed in five weeks.The results speak for themselves. This year’s contestants include historic dinosaur terror, a Portal-style puzzler, a strategy game with a truly brilliant concept and more besides. Better still, they’re all built using Unity and available to play online.

See more: Rockpapershotgun.com

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